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  1. So this is a guide that I made myself. The guide has nearly everything, as I do constantly update it with new information that I discover (you learn something new everyday on this game, I swear lol). There's also videos on how to do certain dungeons that may give people a hard time. I wish you agents the best of luck and I hope this helps out: https://docs.google.com/document/d/15IJBH8lSIBcAVIUUL4LZRjkJlSKJBJX8_xtCwXio1GI/edit?usp=sharing -> P.S: Scroll down the guide thread. I have videos as well. <- What does this Guide Thread contain? 1. Read-along videos in case just reading the guide alone is difficult (You'll also see the Read Along Videos if you scroll down the guide). 2. Videos on tricks that you can do in raid, especially when you have a good group. 3. Videos on how to do Raid. 4. Advice Videos What does the Document Guide contain? 1. Gear: General Idea on Gear. 2. Gear Progression: Giving you the steps that you follow for gear progression, From beginning to end. 3. PNA: In-Depth explanation (With a video in the section for that too) 4. Purification Ops: In- Depth explanation of Purification Ops, including talking about Transcendence. 5. Beezlebub Content: In- Depth explanation, including teaching you how to raid and what to do when you do raid in a 4-man party. 6. Sea of Pollution (Yod's Sea): In-Depth explanation with some memes. 7. Busan: In-Depth explanation with some memes. 8. Chips (Tiamat Content): In-Depth explanation with some memes. 9. Asmodeus (Whale Raid): In-Depth explanation with some memes. 10. Belphegor (Asgore Raid): In-Depth explanation with some memes. There are Extra Sections on the guide that contain the following: - Enhancement: In-Depth explanation - Fodder Method: a tl;dr explanation - Stats: In-Depth explanation - Tuning: In-Depth explanation - Info on Dungeons: In-Depth explanation - Explaining Overload Shields: In-Depth explanation, including talking about how to proc ABC. - Rare and Unique Costumes: In-Depth explaination - Extra Info on Costumes - Info on Pets: In-Depth explanation - Skill Cubes: In-Depth explanation - How to trade Credits on CODE: Closers: In- Depth explanation - A small section on Crews: a tl;dr - A small section on Items: explanation on items so people won't get confused - Videos for Dungeons: I even put my Raid Guide videos in the document guide as well. Update (11/15/2021): I put a small section for info about crews. Yeah, it's a tl;dr but with some useful info and advice. Update (11/17/2021): I put a section that teaches people how to trade credits Update (12/26/2021): I put more info on PNA, Roach Content, and Skill cubes. Update (1/30/2022): The guide should be more neat and added a section on Overload Shields since people be having trouble with them. Update (2/26/2022): Added more to the Mutant PNA part of the PNA Section. Update (3/20/2022): Doing some clean up on the thread and added the read along videos under the sections of the guides. Update (4/24/2022): Added Belphegor to the guide. Update (5/22/2022): Revised the PNA section Edit (9/15/2022): This information is on my guide but I'll just put it out here as plug-ins Introduction Welcome to Closers. Just in case you’re from Elsword, I should warn you that this game is entirely different from Elsword. You have to use more keys and it’s no longer your regular 2d scrolling game but you can move around on platforms and jump while using skills in the air. This guide will go over the basics of Closers, as well as gear progression. Now, before you scroll down. Take your time with this goddamn guide. AND DON’T SKIP NO GODDAMN STORYLINE QUESTS. D< (No seriously. Take my word and don’t skip the quests. You can earn gear that way too. Thank me later.) And stop skipping gears. That’s why some of Y’all don’t know how to play the game when Y’all be 20m+ TCP. Stop skipping gears and going straight to Precise Sloth Gear. Y’all look like clowns doing that shit. Take your god damn time with gearing. Sheesh. This is a step-by-step guide. You’re basically gonna use this guide as you progress through Closers, whether it’s learning something new or progressing your gear. Closers is kind of a slow paced game when it comes to grinding and etc., so there’s no need to rush and read everything at once. The start of your journey through the guide (Because someone's too lazy to CLICK THE GOD DAMN LINK.) 1. Gear Progression 2. PNA Gearing Progression (BECAUSE SOMEONE'S SCARED OF A DOCUMENT LINK.) 3. Purification Ops Center 4. Beezlebub Raid (Road Raid) and How2Raid101 5. Sea of Pollution (Yod's Sea) 6. Busan 7. Chip (Tiamat Content) 8. Asmodeus Raid (Salt Raid) 9. Belphegor (Asgore Raid) 10. White Night Fortress Extra Explanations (BECAUSE SOMEONE FORGOT THAT I HAVE INFO ON ALMOST EVERYTHING SO I GOTTA PLUG THE FUCK IN BECAUSE SOMEONE'S SCARED OF A LIL' OL DOCUMENT LINK.) 10. Enhancement, Stats, and Tuning (Tuning Information Included. You can also scroll down the Thread to see it.) 11. Useful Dungeon Tips 12. Rares and Unique Costumes 13. Pets 14. Skills and Skill Cubes 15. Some Very Useful Ass Shit (This includes How to trade Credits, Info on Crews, and Info on Items) Extra Notes - Armor Types will tie into Mutant PNA. Mutant PNA is the next step after Amplifier and Nightmare PNA. You can unlock Mutant PNA once your PNA level is level 80. Yeah, Armor Type damage will be mandatory to have for endgame, unless you want to suffer. - Now, Dungeon Requirements. Dungeon Requirements are quite simple. You need to increase your total Item Level so that you won't get a debuff and have a hard time in dungeons. In this game, your Item level is more important than your tcp, but tcp is also nice to have. But at the end of the day, Item Level > Tcp. And now, Missions. The only thing you need is this screenshot. Videos with Extra Info - An Advice Video on “Future Proofing”: - An advice video on storyline quests: Here’s a video that I made on gearing (Or you can say part 1): Here’s some extra info on gearing (Or you can say part 2): More Extra Info here: Here's some information on Triggers (Also, later on in the video, I was referring to the Beast King Triggers) I'm not done, keep scrolling down. v
  2. After not being able to find any updated guide related to Levia, I decided to create one that I've been working on for the past week! I will more than likely make a document at a later date related to this! Full On Guide Video: [NEW] Levia Final Promotion Rotation: Tips & Tricks More Levia Videos: Enjoy!
  3. Having trouble figuring out the Costume Conversion system (also known as Synchro) in the game? Or just want to have those cool outfits and poses you see everyone wearing? This is the guide for you! This step-by-step guide will help you learn how to use the Costume Conversion system, which creates costumes known as Rares or Uniques. Glossary: What are Rares/Uniques?: [Click Here] How to Obtain Rares/Uniques: [Click Here] Example: [Click Here]
  4. THE FIRST AND (MAYBE) THE BEST SUPPORT IN THE GAME MISTELTEIN Hello! My name is Chloe - my IGN is ChloeChisaki, a Misteltein main. And im here to help you how to start with Misteltein (Or Tein for short ^-^) from Lv1 to Lv89, and if you wanna main him, then i will try my best to give you a guide for Tein as good as possible i can do ^-^)b. LET BEGIN!!! (and sorry if my English bad, im not good with it T-T) I. Misteltein first view: "The Rising Star of the UNION who has shown remarkable talent as a Phase User ever since he was born" - Misteltein is a 12-13 year-old boy, his weapon use is Lance => Class: Lancer 1. DAMAGE TYPE: Magical - Psi Misteltein - Tein is a Psi Users (Magical Users) with high Utility from his buff to ally, medium DPS. His job is quitely simple - Place Lance, Give buff and Survive to boost Teammate DPS as much as possible. His main Damage Type is Magical. With proc Air and Back mostly from his skill So what is he Pros and Cons? 1. Pros: - (Maybe) Best Buffer in the game - Easy to learn and play - HP/MP "overflow" (since his skill give a lot of HP/MP Recovery) => no need Recovery Pot - Good on solo - TRAP 2. Cons: - Long Cooldown (sometime all skill will go on Cooldown about 5 second) - A little bit hard to stay on the Air - Medium Damage - Not much [Invincible] Skill - CHEAP COSTUME (maybe it is a Pros :3) II. Misteltein Skill: 1. Empowered Stage: Misteltein Misteltein released Phase Force and give him a buff 2. Cancel: Misteltein Cancel a move - give you Invincible (1 + [0.2/skill Lv]) second 3. Combat Dodge Quickly move backward to avoid enemy attack - Reduce 60% Dmg incoming while dodging and become Invincible if timed perfectly with the enemy's Attack MISTELTEIN LANCE SKILL Because Tein is a Lancer. So the Lance Skill made him special and it made him become the best support in the game, let learn how to use it first NOTE: All this Lance skill below will not affected by Skill Cooldown Reduction 1. Magic Lance: Midgard Misteltein summon the Lance of Light - Green Lance that give the [Man's Will] buff for 10 second (15 second after unlock Master Cube) - [Man's Will] buff give Physical/Magical Critical Damage Bonus + 10+[0,5%/skill Lv]% Normal Green Lance + [Man's Will] Normal and Enhanced Green Lance + [Man's Will] Enhanced 12/21/2021 Update: - Skill cooldown has changed from a fixed 8 seconds to 7 seconds. (Excluding PVP) - When Einheri Mode can be activated, the skill icon is changed to the enhanced version. - Firestorm (E Mode) counts as [Back]. (Excluding PVP) - Fire Storm (E mode)'s damage has been increased. (Excluding PVP) 2. Magic Lance: Muspelheim Misteltein summon 2 Lance of Darkness - Red Lance (1 if Red Lance is Enhanced) that give the [Scorched Land] debuff for 10 second on enemy - [Scorched Land] debuff give Incoming Damage for all enemy + 5+[0,25%/skill Lv]% (And Critical Damage Resistance -30% after unlock Master Cube) - After learning FM4: Magic Lance: Muspelheim always summon Enhanced Lance Normal Red Lance and Enhanced Red Lance 12/21/2021 Update: - Skill cooldown has changed from a fixed 11 seconds to fixed 8. (Excluding PVP) - When Einheri Mode can be activated, the skill icon is changed to the enhanced version. [Expert effect change] - Damage during Empowered State increased from 5% → 10%. - Magic Lance: Muspelheim counts as Chase. ( including PVP ) - Whirlwind (E mode) counts as [Back]. (Excluding PVP) 3. Magic Lance: Niflheim Misteltein summon the Lance of Ice - Blue Lance that give the [Glacial Impact] buff for 10 second - [Glacial Impact] buff give Damage Bonus during Phase Force Release + 10+[1%/skill Lv]% - After unlock Expert Cube: Niflheim give you 3 second [Invincible] - After unlock Master Cube: Niflheim give [Frost Gaint's Grace] that give you Damage Bonus during Phase Force Release + 10% and Magical Damage Dealt +10% Normal Blue Lance + [Glacial Impact] Normal and Enhanced Blue Lance +[Glacial Impact] Enhanced 12/21/2021 Update: - Skill cooldown has changed from a fixed 14 seconds to fixed 9. (Excluding PVP) - When Einheri Mode can be activated, the skill icon is changed to the enhanced version. - The Giant Frozen Fang (E Mode) counts as [Back]. (Excluding PVP) PASSIVE 1. Chivalry (Unlock when you create Misteltein) He gain a buff everytime Tein summon his Lance. Max 3 Stack - The buff will give 4% Magic Power/stack which mean 12% Magic Power at Max Stack 2. Einheri Mode (Unlock when you get Special Agent Rank) Misteltein Enhancing the next Magic Lance skill when [Einheri Mode Stack] count to 3 ( - when [Einheri Mode Stack] is stacking, - when [Einheri Mode Stack] got full stack). The Enhanced Lance last for 20 second (the normal lance is only 10 second) and it does not disappear even using Release! The Enhanced Lance will give speical buff when it summon on the field - The image of Lance change when in Enhanced mode MISTELTEIN SKILL I. TRAINEE 1. Release! Misteltein release all the Lance on the field, dealt Damage in their range and disappear after use (except Enhanced Lance skill) and recover MP and Phase Force depending on how many Lance he released (MP Recovery + 4[+0,15%/skill Lv]% And Phase Force +3%) 12/21/2021 Update: - Skill cooldown has been changed from fixed 7 seconds → fixed 9 seconds. (Excluding PVP) 2. Tempest Misteltein spin around, grabbing enemy and damage them, reduce 80% incoming damage while casting - After unlock Expert Cube: This skill count as Air/Back/Chase - After unlock Master Cube: Hold the up key to cast skill immediately - After unlock Einheir Mode: Give 1 [Einheir Mode Stack] after cast 3. Aegis Rush Misteltein gather energy and charges forward, pushing enemy and damage them. Reduce 80% incoming damage while casting FM1. Rank 1 Special Move: Gungnir Unleashes Power from Tein's Lance, dealing damage in front of him. Reduce 80% incoming damage while casting - After unlock Expert Cube: This skill count as Chase 12/21/2021 Update: [Change master effects] - Magic Crit Damage bonus has been increased from 15% → 30%. - Aerial Damage Bonus has been increased from 15% → 30%. II. Novice Agent 1. Air Lance Misteltein throws the Lance upward and inflict Damage FM2. Rank 2 Special Move: Ragnarok Misteltein summon numerous lance that rain down over an area, dealing damage and release all summoned lance on the field (only active the release at the last hit), dealing damage with the same amount with Release! - After unlock Advenced Cube: This skill give [Black Lamb Mascot] buff that give Physical/Magical Critical Damage +10%, Move/Attack Speed +10% - After unlock Master Cube: Automatically sets up normal Midgard and Muspelheim on the field and give 2 stack 12/21/2021 Update: - Additional AoE Explosion's damage factor has been changed. [Expert effect change] - Magic defense penetration rate 20% effect and description has been deleted. - Magic critical damage has been added by 20%. - Rank 2 Special Move: Ragnarok counts as Chase. III. Regular Agent 1. Magic Lance: Fenrir Misteltein summon a Psychic Lance that dealing Damage, Fenrir can be only use when [Fenrir's Fang] stack above 3 (max 6 stack). Continuous summon the Fenrir deal double damage - After unlock Einheir Mode: Magic Lance: Fenrir enhanced and count as [Direct Damage] 12/21/2021 Update: [Expert Effect Change] - [Magic Defense Penetration] and [Magic Crit Rate] stats have been changed to [Back Crit Damage], and [Aerial Crit Damage]. [Change Master Effect] - The reduce maximum HP effect has been changed to count as [Back / Chase]. (Excluding PVP) - The reduce maximum HP effect has been changed to count as [Back / Chase]. (Excluding PVP) 2. To Me! Misteltein summon a Flag, give a [To Me!] buff surrouding allies in the range with a same amounts duration and give [A Wild Myth] to the caster - [To Me!] buff give Magic Crit Rate + 20[+1%/Skill Lv]% Back Attack Critical Damage and Magic Critical Damage + 15[0.75%/Skill Lv]% - [A Wild Myth] buff give Back/Chase Critical Damage +10%[+2%/stack]% (Max 5 Stack) - After unlock Expert Cube: This skill count restore 10% Phase Force for all Allies in range - After unlock Master Cube: Increase Range Buff by 50% and give caster +20% Movement Speed To Me! Zone 12/21/2021 Update: - The Magic Crit Chance buff has been changed to Back Attack Crit Damage. 3. Laeveteinn Misteltein summon a magical sword that deal damage - After unlock Expert Cube: This skill count as Back/Chase - After unlock Master Cube: Every 3rd use cast, this skill cast will deal double damage ( - count skill) 12/21/2021 Update: [Change Master Effect] - Changed so that each cast is a Sword of Frenzy Summon. - The damage factor for Sword of Frenzy Summon has been changed. 4. Mjolnir Shoot out a lightning globe, drags them together and explodes, dealing damage FM3. Rank 3 Special Skill: Valhalla's Court Summon the mythical hall in a form of a dome, give [Invincible] to caster and allies while inside the dome for the skill duration. Always count as Air - After unlock Expert Cube: This skill count as Back/Chase and skill damage +30% - After unlock Master Cube: The dome restore 5% HP/s and extend duration from 2 sec to 5 second Rank 3 Special Skill: Valhalla's Court Zone IV. Specical Agent 1. EX Aegis Rush Misteltein rapidly charges forward thought enemy and deal damage, give [Invincible] when cast on the first cast - After unlock Advenced Cube: Give 1 additional cast - After unlock Expert Cube: Give another 1 additional cast - After unlock Master Cube: Using Release! after this skill increase Release! Damamge by 50% and count as Air/Back/Chase (this apply on Release from FM2) NOTE: Im testing it since now we can use Release! with Damage +50% and count as Air/Back/Chase with a single press, im not sure that the detail of this skill is wrong or something but when im try it on Training Room, it give a same amount of Damage (even on FM2) 12/21/2021 Update: - The skill range of EX Aegis Rush has been greatly increased. (Excluding PVP) 2. EX Air Lance Misteltein throws the Lance with powerful Phase Force upward and inflict Damage - After unlock Advenced Cube: Increase 1 stack of [Einheir Mode] - After unlock Master Cube: This skill count as Back/Chase and Increase 3 stack of [Einheir Mode] 12/21/2021 Update: [Expert Effect Change] - Increase damage dealt to enemies below 15% HP by 75% → Increase damage dealt to enemies below 50% HP by 50% 3. EX Mjolnir Summon a gigantic thunder hammer (Thor's Hammer :3) and swings it frontward, dealing damage and give to max stack, reduce 80% incoming damage while casting - After unlock Advenced Cube: Every use of Magic Lance reduce is Cooldown of this skill by 1 second - After unlock Expert Cube: This skill count as Back and +25% Damage to Enemy with >60% HP - After unlock Master Cube: This skill count as Chase and [Direct Damage] 12/21/2021 Update: - The skill range of EX Mjolnir has been greatly increased. (Excluding PVP) - The attack speed of EX Mjolnir has been increased. (Excluding PVP) FM4. Rank 4 Specical Skill: Yggdrasil Manifests the World Tree, dealt damage to enemy in range and -80% incoming damage while casting, if the skill is start of the Chain skill, this skill Cooldown is reduce by 10 second - After unlock Advenced Cube: Every use of FMs reduce is Cooldown of this skill by 5 seconds - After unlock Expert Cube: This skill applies [World Tree's Blessing] to all member in the party for 20 seconds - After unlock Master Cube: [World Tree's Blessing] is enhanced, +10% Damage received by all enemy and immediataly restore 100% HP/MP/PF [World Tree's Blessing] detail: This is what the World Tree look like ^-^) 12/21/2021 Update: - Skill damage is increased. (Excluding PVP) - The advanced cube has had a description added regarding Magic Lance: Muspelheim. V. TASK FORCE 1. Goods Fella: Misteltein In short that this passive give additional explode on FM1 when start casting, dealing Damage surrounding 2. Task Force Skill (Goods Fella Formation A/B) Another FM skill, and this skill always count as Air/Back/Chase NOTE: OPTION SKILL CUBE Try to use [Condensed Phase Release Damage Increase I/II/III/IV] in all your option skill cube. The Misteltein main DPS skill is EX Mjolnir so you can give it the best skill cube you have, and Rank 2 Special Move: Ragnarok / Rank 3 Special Skill: Valhalla's Court provide the highest damage belong with 5 FMs skill, so that you can give them the best skill cube: Special skill for it If you dont have [Condensed Phase Release Damage Increase I/II/III/IV] , use any skill cube that give Damage Dealt, Damage Bonuss during PF and replace to [Condensed Phase Release Damage Increase I/II/III/IV] when you have it SOME PRO TIPS SKILL: - The skill that can be skip animation is: 1. Magic Lance: Midgard 2. Magic Lance: Muspelheim 3. Magic Lance: Niflheim 4. EX Air Lance 5. Rank 4 Specical Skill: Yggdrasil 6. Task Force Skill (Goods Fella Formation A/B) - The skill that you must full cast or cancel it in right time to deal full damage: 1. Tempest 2. Rank 2 Special Move: Ragnarok 3. Rank 3 Special Skill: Valhalla's Court 4. Magic Lance: Fenrir 5. EX Mjolnir START COMBO THAT IM USUALLY USE (Reduce 10s CD + ) -> (Max stack) -> (with )-> -> -> (give 1 ) -> -> (fully ) -> -> THE BURST COMBO (with a lot of Enhance Lance on the field) -> -> (cancel Animation - only get the TF Damage Passive) -> IMPORTANT THING WHEN YOU PLAY MISTELTEIN Always keep an eye on [Einheri Mode Stack] , try to use 1. Magic Lance: Midgard 2. Magic Lance: Muspelheim 3. Magic Lance: Niflheim with full [Einheri Mode Stack] . With full Stack, all of them will summon the Enhanced one, which is strengthen your buff and won't disappear after Release! Since the Magic Lance: Muspelheim always Summon Enhanced after learned FM4, so you can summon it anytime with the Lance always Enhanced, that why when [Einheri Mode Stack] max, it only cost when you summon Magic Lance: Midgard or Magic Lance: Niflheim SKILL WHICH GIVE [Einheri Mode Stack] IS 1. Magic Lance: Midgard (Normal - give 1 [Einheri Mode Stack] ) 2. Magic Lance: Niflheim (Normal - give 1 [Einheri Mode Stack] ) 3. Tempest (Give 1 [Einheri Mode Stack] after get Special Agent) 4. Magic Lance: Fenrir (Give 1 [Einheri Mode Stack] ) 5. Rank 2 Special Move: Ragnarok (Give 2 [Einheri Mode Stack] after unlock Master Cube) 6. EX Air Lance (Give 1 [Einheri Mode Stack] after unlock Advenced Cube - Give 3 [Einheri Mode Stack] after unlock Master Cube) => The 3 Lance Enhanced Combo: Start with full [Einheri Mode Stack] -> Magic Lance: Midgard -> Magic Lance: Muspelheim -> EX Air Lance (give full [Einheri Mode Stack] ) -> Magic Lance: Niflheim III. Misteltein Gear Tuning/Chip - Since Misteltein is the Magical Users so try to get Magical Tune as much as possible, and because he dont have much Chase procs on his skill so get Air/Back Tune too. And because Tein dont need Attack Speed too much and he can be easily to enter the PF so get the Damage Bonus during PF is better than Attack Speed (if you go on TCP then Attack Speed give more TCP than PF) Weapon: Additional Magic Power/Magic Crit Damage/Back Attack Crit Damage/Damage Bonus During PF/Back Attack Damage or [EX Mjolnir + 1] Mod: Magic Crit Damage/Back Attack Crit Damage/[EX Mjolnir + 1] Trinket: Total Magic Power/Magic Crit Damage/Air or Back Attack Damage Trigger: Total Magic Power/Magic Crit Damage/Air or Back Attack Critical Damage/Air or Back Attack Damage or Damage Bonus During PF or Attack Speed Receiver (Busan or Lower): PF Charge Speed/Magic Crit Damage Receiver (Traitor Dragon): Magic Power/Magic Crit Damage/Air or Back Attack Critical Damage/Air or Back Attack Damage Costume: get Magical Tune as much as possible, and because he dont have much Chase procs on his skill so get Air/Back Tune too - About Chip, like Tune, Misteltein is the Magical Users so doing like you do with tuning :3 Weapon: Blue + Green Chip (T2 or T3) And Platinum: Aerial/Back [Magical] (T1/T2/T3 depend on what you have) Mod: Green Chip (T2 or T3) And Platinum: Aerial/Back [Magical] (T1/T2/T3 depend on what you have) Trinket: Green Chip (T2 or T3) And Platinum: Aerial/Back [Magical] (T1/T2/T3 depend on what you have) Receiver: Tiamat Black Chip + Tiamat Green Chip + Tiamat Purple Chip/Platinum: Aerial/Back [Magical] IV. Misteltein PNA Use - Once again, as i said, Misteltein is the Magical Users so (you know what to do :3) 1. Offensive Trait: Array Genes: Magic Power (Rate) Combination Genes: Physical/Magical Defend Penetration Mutation Genes: Air/Back Attack Cri Damage Bonus 2. Defensive Trait: Array Genes: HP (Rate) or Physical/Magical Defends Combination Genes: Physical/Magical Defends Mutation Genes: HP (Rate) or Physical/Magical Damage Reduction 3. Utility Trait: Array Genes: Movement Speed Combination Genes: Damage Bonus during Empowered State Mutation Genes: Damage Bonus during Empowered State 4. Special Stain: - Weapon Affinity + Aerialist + Backstabber 5. Amplifier (using Code:Closers PNA Exclusive) (All PNA is Perfected, if you dont have it, try to find Attack Power on Red, Air/Back/Chase Crit Damage on Blue and anything on Green) (if you use the Normal one) IV. Misteltein Title Progession 1. One Who Has Taken Back the Blue Sky (obtain it at Puri - MatterMixer V.1) 2. Next in Line for Purification (Clear Overflowed [Reversed] 50 time) 3. Saint of the Extinct Beasts! (Obtain it at Puri - MatterMixer V.1 using Sea of Pollution Materials) 4. Faceless Stranger (Clear Battle Program: Untouchable 50 times) - Optional Title 5. He who broke Contradiction (Clear Training Program: Gina Trace 100 times) - Optional Title 6. Screaming Tiamat (Obtain it at MatterMixer Allan V.3 at Ancient Dragon History Site - Tiamat Zone using Wyrm's Eye) and the Screaming Tiamat is the best Title in the game now IM REALLY HAPPY THAT I CAN DOING THIS GUIDE FOR OUR COMMUNITY ^-^). IF YOU HAVE ANY QUESTION ABOUT MISTELTEIN, FEEL FREE TO ASK ME, AND FEEL FREE TO /DM ME ON DISCORD (SnowFlower#6882) OR IN CODE:CLOSERS OFFICAL, #MISTELTEIN CHANNEL IF YOU HAVE ANYTHING TO DISCUSS ABOUT MISTELTEIN THANK YOU FOR READING MY GUIDE AND I HOPE THAT YOU WILL FIND SOMETHING FUN IN PLAYING MISTELTEIN See you in game, im Chloe from Code:Closers Server
  5. Hello everyone, i come back on this game!! last i played this game is 2019 My top chara is seulbi, now im forget how to use her skill etc. Can everyone tell me guide of seulbi 2021 ? ww THANK YOU IM BAD ON ENGLISH SORRY
  6. Hello everyone o/ This is my Violet guide. Hopefully it's of use to everyone and if you have any questions or want to suggest something that I could add, feel free to let me know. Here's the link: https://docs.google.com/document/d/1bQy3Rw_yekUY5uTDMtNz_Mhrub2UmbEGhr4u-vMwFYg/edit?usp=sharing
  7. J Quick Guides Changelog: 7/31/2021 - Fixed typographical errors and font sizes, as well as clarifications on Character Progression Guidelines 7/26/2021 - Updated and expanded the guide. 3/30/2021 - Corrected Skill Condition Triggers; Added some things to Skill Properties 3/28/2021 - Guide posted (Outdated) 3/30/2021 Quick Guide Sources/References: J Skill Guide Closers [World] Character Skill Guides for PvE (Black Lambs) CLOSERS KR - J (namu.wiki) CLOSERS KR - Common Skills (namu.wiki)
  8. Welcome everyone, to my personal seminar! Today I'll be teaching you about "Abbreviations". Better get that cotton stuffing out of your ears and listen up to the genius of the century! In science, there are a ton of abbreviations... and it gets difficult to remember them all, even with my incredibly large brain! In the world of Closers, it's no different. So, out of the kindness of my heart, I'll be listing every abbreviation and what it means for you. You better be grateful, or I'll replace your head with one of my teddies! Each section will have it's own post, along with it's own category. I'm making it incredibly easy for you to find what you're looking for! If you're still having trouble, you can use ctrl+f and type in the abbreviation you're having trouble with. If you have any new abbreviations that are not listed in this thread, message my subordinate @Icarus about it! I don't have time to constantly be editing this myself. Oh, and the term "e.g." is going to be used a lot here. It means "example"! You better remember that. Without further ado, here we go! Study hard. Glossary: Buying/Selling/Trading & Credits/Bits: [Click Here] Dungeons & Info: [Click Here] Unique/Rare Costumes, Gacha Costumes & Recolours: [Click Here] Staff Info & Other: [Click Here] A huge shout out to the community for helping this guide come to life!
  9. So, since forum got Thanos'ed, the old gold guide is gone. I decided to make a new one, not as detailed as old one. But with updated Skill Information and mostly good information about Bai. Yes another wall of texts if you will https://docs.google.com/spreadsheets/d/1x8RzzSm11Jfb2q5ajJPlHi1P56XTi87GjLmI7q_nOd4/edit?usp=sharing Dont ask why I use spreadsheet. If you have question or want me to add something in the guide, you can contact me through Discord: razh#8772 IGN: Shut, Vue Edit: Changelog July 26, 2021: Added some more information (Chips, SP priority, better formatting); Fixing some typing errors May 9, 2022: A bit late but added Army Awakening skill
  10. So, here's my guide from before. https://docs.google.com/document/d/1jHDYR8XxuZsJKRaMWwseTEElzrNGhaGcNSiHA7uMWr4/edit?usp=sharing If you want to add something or find a mistakes, you can contact me in Discord: razh#8772 In-Game: Winxester Edit: Edit test. dont mind it
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