Nata Posted December 20, 2021 Posted December 20, 2021 A recollection of balance patches from the dates of 3/11/21 -> 4/8/21. Please bare in mind some translations below may not be entirely in-game accurate. Thank you for your understanding. If there are any errors or inconsistencies, whether in game or on this thread please ping [FO]Nata in the official discord with any errors found. Seha Spoiler 3/11 - Burst - [Ground Explosion] / [Target Explosion] now count as [Aerial / Back]. (Excluding PVP) - While casting the skill acquire 40% damage reduction. (Excluding PVP) - The attack range of [Ground Explosion] / [Target Explosion] / [Maximum Burst] has been increased. (Excluding PVP) 3/11 - EX Shock Wave - [EX Shock Wave] counts as Chase. (Excluding PVP) [Master Effects Change] - Effect added: Reduces the cooldown of [Fire Grinder] when used. (Excluding PVP) 3/11 - EX Shot - The attack range of [EX Shot] has been increased. (Excluding PVP) 3/11 - Focus Fire - Information regarding [Bloom]'s effects on [Focus Fire] have been added to the [Bloom] skill description. - The attack range of [Air Bombardment] has been increased. 3/11 - Point Blank - [Point Blank] counts as Chase. - The attack speed of [Point Blank] have been increased. - The attack range of [Additional Bombing] / [Failed Grapple, Bombing] / [Zero Distance Pursuit] has been increased. - The damage of [Additional Bombing] / [Failed Grapple, Bombing] have been increased. - The damage of [Zero Distance Pursuit] have been increased. - Become invincible during [Grabbing Attack]. (Excluding PVP) - The [Additional Bombing] attack that is triggered when the down arrow key is pressed has been unified as [Failed Grapple, Bombing]. 3/11 - Rank 2 Special Move: Sword Meteor - Information regarding [Bloom]'s effects on [Rank 2 Special Move: Sword Meteor] have been added to the [Bloom] skill description. - Damage of [Swordplay] has been increased. (Excluding PVP) 3/11 - Rank 3 Special Move: Combustion - The attack range of [Fire Damage] has been increased. 3/11 - Rank 4 Special Move: Supernova - [Rank 4 Special Move: Supernova] counts as Aerial. - All damages from [Rank 4 Special Move: Supernova] have been increased. 3/11 - Sky Slash - The attack range of all versions of [Sky Slash] have been increased. - Information regarding [Bloom]'s effects on [Sky Slash] have been added to the [Bloom] skill description. J Spoiler 3/25 - Clothesline - Using skill without pressing the front arrow, using the directional buttons makes it possible to adjust the distance traveled of [Grab and Downward Strike]. (If there is no direction key input, use it in place) (Excluding PVP) - The attack range of [Grab and Downward Strike] is increased. (Excluding PVP) - [Grab and Downward Strike] has had its Super Armor Level while casting increased to 5. (Excluding PVP) - All attacks count as Aerial. (Excluding PVP) - The damage of [Grab and Downward Strike] is increased. (Excluding PVP) - [Triple Point] is unified into [Zenith]. 4/8 - Clothesline - Changed so that the distance can be adjusted according to the input. (Excluding PVP) Existing: Forcibly moved when activating Clothesline after entering the directional key. Change: The distance of Clothesline is directly corresponding to the input and timing of the directional key. 3/25 - Empowered State: J - The skill has been adjusted so that the Wolves Fighting Spirit buff is applied faster. - The [Physical Defense Penetration] option has been removed and the value of the [Physical Crit Damage] buff has been increased. 3/11 - EX Biomagnetism - While casting [EX Biomagnetism] become [Invincible]. (Excluding PVP) - [Energy Wave]'s damage factor has been changed. - [Energy Wave] now appears on the skill tooltip. - After using [EX Biomagnetism] become invincible for 2 seconds. (Excluding PVP) 3/25 - EX Hundred Fists - The duration of the [Don't Look Back] buff is increased. (10 seconds → 30 seconds) - The cooldown of the skill has been reduced. (Excluding PVP) - Movement speed while using the skill has been increased. (Excluding PVP) - Skill has been changed to be affected by Attack Speed. (Excluding PVP) - Number of hits has been changed. (Excluding PVP) 3/11 - EX Kung Fu Hustle[Master Effects Change] - Dragon Kick stockpile increased from 1 > 2. - Skill has been adjusted so that 2 stacks of Dragon Kick are acquired on cast. 3/25 - EX Kung Fu Hustle - Counts as Back. (Excluding PVP) - Skill damage is increased. (Excluding PVP) 3/25 - Full Body Massage - The time you are unable to act has been reduced. - While casting Full Body Massage movement speed increases. (Excluding PVP) 3/25 - Groundbreaker - When using a skill while holding down the up arrow key, [Nail Down] is changed to home the enemy. [Expert Effect Change] - [Physical Defense Penetration] is changed to [Aerial Damage Increase] 15%. 3/11 - Hit the Deck - [Double Hook] damage factor has been changed. - [Uppercut] damage factor has been changed. 3/25 - Hit the Deck - Has been adjusted so that the forward distance traveled can be adjusted more easily than before with directional keys. (Excluding PVP) - The attack range of [Double Hook] is increased. (Excluding PVP) - [Triple Pulse] is unified into [Zenith]. 3/25 - Improved Constitution - Information regarding [Improved Constitution]'s effects on [Hit the Deck] have been added to the [Improved Constitution] skill description. - Information regarding [Improved Constitution]'s effects on [Neck Grab] have been added to the [Improved Constitution] skill description. - Information regarding [Improved Constitution]'s effects on [Full Body Massage] have been added to the [Improved Constitution] skill description. 3/25 - Neck Grab - When failing to catch an enemy, the Super Armor duration has been extended. - The skill detail [Catching Failure - Punch] has been changed to [Catch Failure]. - The skill range of [Neck Grab] has been increased. (Excluding PVP) [Change Master Effect] - [Physical Defense Penetration Rate] is changed to additional [Physical Critical Damage] 30%. 3/25 - Punch Through - The range of [Dragon Kick] has been increased. (Excluding PVP) - The maximum number of [Dragon Kick] stacks is increased to 3 stacks. - The number of stacks of [Anion Punch] is increased to 2 stacks. (Excluding PVP) 3/25 - Rank 1 Special Move: Morning Aerobics - When using the skill in the air, the attack range is increased. (Excluding PVP) - Shockwave (when used in the air) description is added to the skill details. 3/25 - Rank 2 Special Move: Last Hurrah - The damage of [Releasing Fighting Spirit] has been increased. - [Releasing Fighting Spirit] count as as Back / Chase. (Excluding PVP) - When using the skill, acquire a stack of [Traces of Heyday] buff. (Physical Power 300, Physical Crit Damage 5%) (Physical Power +50, Physical Crit Damage +5% per stack) (Excluding PVP) - When casting the skill, 1 stack of [Punch Through] is immediately recharged. (Excluding PVP) - [Last Hurrah] The Physical Damage Dealt portion of the buff has been increased. (10% → 15%) 3/25 - Rank 3 Special Move: Swan Song - The damage of [Storm] has been increased. (Excluding PVP) - [Storm] counts as Back. (Excluding PVP) [Change Master Effect] - [Physical Defense Penetration] has been changed to [Aerial Crit Damage]. 3/11 - Rank 4 Special Move: Second Prime - The [First Phase Class] damage factor has been changed. 3/25 - Rank 4 Special Move: Second Prime - Changed to be affected by Attack Speed. - Has been adjusted so that [Forced Cancel: J] can be used while the skill is active. [Master Effect Change] - [Rank 2 Special Move: Last Hurrah] cooldown reduction has been changed to a complete reset. 3/11 - Sonic Jab - When cast in the air, the skill automatically attacks in a straight line forward. When the Down Arrow is held, the attack is angled downward. - The [Punch] damage factor has been changed. 3/25 - Sonic Jab - The [Physical Defense Penetration] stat on the [Sound from the Hand] buff has been changed to [Aerial Crit Damage]. (3% per per stack 3%) [Expert effect change] - The Expert Cube has been changed to Increase Back Damage by 30%. - [Double Zenith] is changed to [Zenith]. - [Zenith]'s damage increases relative to the level of [Special Move: Last Hurrah] and [Special Move: Second Prime]. 4/8 - Sonic Jab - [Zenith]'s 'When the target's HP 50% or less, damage increase 30%' has been changed to 'When HP is 10% or less, damage increase 30%'. - [Zenith] damage has been adjusted. Mistel Spoiler 4/8 - Einheri Mode - Information regarding [Einheri Mode]'s effects on [Tempest] have been added to the [Einheri Mode] skill description. - Information regarding [Einheri Mode]'s effects on [Magic Lance: Fenrir] have been added to the [Einheri Mode] skill description. 3/11 - EX Aegis Rush - The skill range of EX Aegis Rush has been greatly increased. (Excluding PVP) 3/11 - EX Air Lance[Expert Effect Change] - Increase damage dealt to enemies below 15% HP by 75% → Increase damage dealt to enemies below 50% HP by 50% - Back Attack Critical Damage 20% → Back Attack Critical Damage 15% - Added Chase Critical Damage 15%. 4/8 -EX Air Lance - Skill cooldown has been reduced. (Excluding PVP) 3/11 - EX Mjolnir - The skill range of EX Mjolnir has been greatly increased. (Excluding PVP) - The attack speed of EX Mjolnir has been increased. (Excluding PVP) 3/11 - Laevateinn [Change Master Effect] - Changed so that each cast is a Sword of Frenzy Summon. - The damage factor for Sword of Frenzy Summon has been changed. 4/8 -Magic Lance: Fenrir[Expert Effect Change] - [Magic Defense Penetration] and [Magic Crit Rate] stats have been changed to [Back Crit Damage], and [Aerial Crit Damage]. [Change Master Effect] - The reduce maximum HP effect has been changed to count as [Back / Chase]. (Excluding PVP) 4/8 -Magic Lance: Fenrir : Awakening - The reduce maximum HP effect has been changed to count as [Back / Chase]. (Excluding PVP) 3/11 - Magic Lance: Midgard - Skill cooldown has changed from a fixed 8 seconds to fixed 7. (Excluding PVP) - When Einheri Mode can be activated, the skill icon is changed to the enhanced version. 4/8 -Magic Lance: Midgard - Firestorm (E Mode) counts as [Back]. (Excluding PVP) - Fire Storm (E mode)'s damage has been increased. (Excluding PVP) 3/11 - Magic Lance: Muspelheim - Skill cooldown has changed from a fixed 11 seconds to fixed 8. (Excluding PVP) - When Einheri Mode can be activated, the skill icon is changed to the enhanced version. [Expert effect change] - Damage during Empowered State increased from 5% → 10%. - Magic Lance: Muspelheim counts as Chase. ( including PVP ) 4/8 -Magic Lance: Muspelheim - Whirlwind (E mode) counts as [Back]. (Excluding PVP) 3/11 - Magic Lance: Niflheim - Skill cooldown has changed from a fixed 14 seconds to fixed 9. (Excluding PVP) - When Einheri Mode can be activated, the skill icon is changed to the enhanced version. 4/8 - Magic Lance: Niflheim - The Giant Frozen Fang (E Mode) counts as [Back]. (Excluding PVP) 3/11 - Rank 1 Special Move: Gungnir[Change master effects] - Magic Crit Damage bonus has been increased from15% → 30%. - Aerial Damage Bonus has been increased from 15% → 30%. 4/8 - Rank 1 Special Move: Gungnir - Rank 1 Special Move: Gungnir counts as Back. 3/11 - Rank 2 Special Move: Ragnarok - Additional AoE Explosion's damage factor has been changed. [Expert effect change] - Magic defense penetration rate 20% effect and description has been deleted. - Magic critical damage has been added by 20%. - Rank 2 Special Move: Ragnarok counts as Chase. 4/8 - Rank 4 Special Move: Yggdrasil - Skill damage is increased. (Excluding PVP) - The advanced cube has had a description added regarding Magic Lance: Muspelheim. 3/11 - Release! - Skill cooldown has been changed from fixed 7 seconds → fixed 9 seconds. (Excluding PVP) 4/8 - Release! - When using Release! the cooldown of Tempest is reset. (Excluding PVP) 3/11 - Tempest - The Spinning Attacks damage factor is changed. 4/8 - To Me! - The Magic Crit Chance buff has been changed to Back Attack Crit Damage. Nata Spoiler 3/11 - Endless Pursuit - When casting the skill, the first attack has been improved to be affected by the direction key input. 3/25 - EX Guillotine - EX Guillotine counts as Chase. (Excluding PVP) 3/25 - EX Punishment - The judgement of [Super Close Cross-Slash] has been adjusted. - The damage of [Super Close Cross-Slash] has been increased. (Excluding PVP) - The attack range of [Super Close Cross-Slash] is increased. 3/25 - EX Torrent of Pain - EX Torrent of Pain counts as Chase. (Excluding PVP) - Skill cooldown has been reduced. (Excluding PVP) 3/25 - Lunatic Explosion - Lunatic Explosion counts as Chase. (Excluding PVP) 3/11 - Night Hunt - When casting the skill, the first attack has been improved to be affected by the direction key input. 3/25 - Night Hunt - Skill cooldown has been reduced. (Excluding PVP) - The attack range of [Superfast Multi Slash] is increased. [Expert Effect Change] - Aerial Crit Rate stat is changed to Back Attack Crit Damage 15%. 3/25 - Rank 1 Special Move: Purgatory - The damage of [Phase Force Storm] has been increased. (Excluding PVP) 3/25 - Rank 2 Special Move: Infinite Hell - The damage of [Rushing Rush] has been increased. (Excluding PVP) [Change Master Effect] - The inferno hell buff has been removed, and instead, the stats are passively gained through leveling the skill. 4/8 - Rank 2 Special Move: Infinite Hell - After being promoted to Special Crew, if you use [Wild Charge] until the end, [EX Torrent of Pain]'s cooldown will be reset. (Excluding PVP) - The damage of [Wild Charge] is increased. (Excluding PVP) 3/25 - Rank 3 Special Move: Fireworks The [Master Effect Change] - [Physical Defense Penetration] stat has been changed to [Aerial Critical Damage]. 3/25 - Rank 4 Special Move: Hades - The stats of Hades's buff will increase relative to the level of Rank 4 Special Move: Hades. * Physical Crit Damage per skill level : 3% * Back Crit Damage per skill level : 2% * Damage Dealt per skill level : 1% - [Condense Phase Force], [Release Rampaging Phase Force], and [Release Rampaging Phase Force] count as Chase. - The damage of [Release Rampaging Phase Force] and [Release Rampaging Phase Force] has been increased. Levia Spoiler 4/8 - EX Fang Stab - Changed to be affected by attack speed. [Expert Effect Change] - The Otherworldly Venom Fang (When consuming Apophis stacks / per hit), is changed to Direct Damage. - The Otherworldly Venom Fang (When consuming Apophis stacks / per hit) damage factor has been changed. [Change Master Effect] - EX Fang Stab counts as Chase. 4/8 - EX Horn Smash - Skill has been adjusted to face the opposite direction after each motion. 3/11 - Mamushi Swamp[Change master cube contents] - Damage increase by 5% for all types is changed to Incoming Damage 5%. 4/8 - Rank 3 Special Move: Judgment Star - [Ultra High Temperature] and [Judgement] have their attack damage factors changed. Harpy Spoiler 4/8 - EX Sonic Boom[Change Master Effect] - When casting [Down Kick], [Kawaragoma] is cast. - The [Kawaragoma] attack counts as Direct Damage. (Excluding PVP) 4/8 - EX Zephyr Combination - Skill Attack Cast time reduced from 2 seconds → 1. - [Wild Attacks] attack damage factor has been changed. 4/8 - Rank 4 Special Move: Fortuna Revelation[Expert effect change] - The probability of drawing a Joker card has been increased from 33% → 80%. 4/8 - Ventus Impact - [Bonus Charge]'s damage factor has been changed. Tina Spoiler 4/8 - Close Combat[Change master effects] - [Deep Stab], [Shotgun Slash] counts as Back. 3/11 - EX Close Combat - The [C4 Explosion] damage factor has been changed. - EX Close Combat counts as Back. 4/8 - EX Sharp Shooting - The skill has been changed so additional attacks occur automatically. [Expert Effect Change] - 'By hitting the skill key repeatedly' description has been deleted. 4/8 - Heat Shot - [Heat Shot - Stage 2]'s number of required Overheat stacks has been reduced from 3 → 1. - [Heat Shot - Stage 3]'s number of required Overheat stacks has been reduced from 6 → 3. 4/8 - Imaginary Horizon - When revived, [Battlefield Adaptation] instantly becomes the maximum amount. 4/8 - Phantom Snipe - After being promoted to Special Crew, when [Phantom Snipe] is cast, the cooldown of [Heat Shot] reset. (Excluding PVP) 4/8 - Rank 4 Special Move: Fatal Device[Advanced Effect Change] - [Remote Aiming Support]'s buff duration has been increased from 50 seconds to 100 seconds. - During the duration of the [Remote Aiming Support], when [Heat Shot - Stage 3 (Air Strike)] (Holding [Up Arrow] while casting) is cast, an additional small laser is summoned. 4/8 - Rapid Fire - While casting Rapid Fire become Invincible. (Excluding PVP) Violet Spoiler 4/8 - Exceed Pulse - Exceed Pulse cooldown has been changed from a fixed 12 seconds to a fixed 10 seconds. (Excluding PVP) [Change Master Effect] - When the skill is cast, the Phase Power recovered has been increased from 10% → 25%. 4/8 - Hyde![Advanced effect change] - A description is added that the certain effects do not apply in Union Arena. [Change Expert effects] - HP threshold effect lowered from 80% → 50%. [Change Master Effect] - Has been changed to simultaneously deal equal amounts of Physical as Magical damage. (10260%) 4/8 - Hyde! : Awakening - After connecting, the Critical Damage resistance decreased has been increased (10% → 20%). - The 'reduce 1% of Max HP' effect has been removed. Wolfgang Spoiler 3/25 - Book of Release - After casting the [Summon: Eligos]'s [True: Aggressive Strike], [True: Red Lotus Strike], or [True: Storm Strike],[Foggy Moon Strike] attack is activated automatically. (Excluding PVP) 3/25 - Breaking Strike[Expert effect change] - [Large / Building / Transcendental damage increased] stats have been changed to[Aerial / Back / Chase Chase Crit Damage]. 3/25 - Dark Portals - When the skill is cast, invicible status is applied for 2s. (Excluding PVP) [Expert Effect Change] - Dark Portals counts as Chase. 3/25 - Rank 2 Special Move: Belial - Skill's cooldown has been reduced. 3/25 - Rank 3 Special Move: Inferno - Skill's cooldown has been reduced. 3/25 - Rank 4 Special Move: Release Shub[Change Expert effects] - When [Rank 2 Special Move: Belial] is cast reduces the cooldown of [Rank 4 Special Move: Release Shub] and [Waning Moon Strike] by 7 seconds. - When [Rank 3 Special Move: Inferno] is cast reduces the cooldown of [Rank 4 Special Move: Release Shub] and [Waning Moon Strike] by 8 seconds. [Add Master Cube] - When [Summon – Eligos] is cast reduces the cooldown of [Rank 4 Special Move: Release Shub] by 1s. 3/25 - Ritual – Dark Matter - After being promoted to Special Agent, the [Barrier Field]'s damage factor is changed. (Excluding PVP) - After being promoted to Special Agent, the [Barrier Release]'s damage factor is changed. (Excluding PVP) 3/25 - Ritual – Iron Teeth - After being promoted to Special Agent, the damage factor of [Legion's Spear Stab] will be changed. ( Except PVP ) - After being promoted to Special Agent, the [Legion's Spear Reverse Stab] damage factor is changed. (Excluding PVP) 3/25 - Summon – Eligos - After Eligos is summoned, the skill icon will change to reflect that. 3/25 - Waning Moon Strike - Waning Moon Strike's cooldown has been reduced. [Advanced Effect Change] - Additional input has been adjusted to occur automatically. Soma Spoiler 4/8 - EX Sky Breaker - Skill cooldown is reduced. (Excluding PVP) 4/8 - Karma - Karma's damage has been increased. (Excluding PVP) 3/11 - Lightning Dance[Change Master Effect] - Indra's Authority: Divine Spear's duration is increased to 30 seconds. 4/8 - Lightning Dance - The damage of [Lightning Dance - Thunder] has been increased. (Excluding PVP) 4/8 - Rank 3 Special Move: Divine Light - Rank 3 Special Move: Divine Light has been changed to be affected by attack speed. 4/8 - Two Moons - Two Moons counts as Chase. (Excluding PVP) - Two Moons damage has been increased. (Excluding PVP) Seth Spoiler 3/25 - Apophis' Restraint - When casting the skill, the distance traveled has been adjusted. - When casting a skill, become invincible. (Excluding PVP) 3/25 - Bastet's Mercy - Changed to be affected by attack speed. (Excluding PVP) - The damage of [Unload], [Claws are Deadly] is increased. (Excluding PVP) - The attack range of [Rush] is increased. (Excluding PVP) 3/25 - EX Anubis's Judgment - EX Anubis's Judgment counts as Chase. (Excluding PVP) [Expert Effect Change] - Skill chain coundition has been reduced from 3 to 2 times. 3/25 - EX Horus's Assault - EX Horus's Assault counts as Chase. (Excluding PVP) - An icon indicating whether to use [Seth's Iron Fist] and [This area belongs to Seth!] is added. 4/8 - EX Horus's Assault[Change advanced effects] - When [Feral Release] is cast, the cooldown of [EX Horus's Assault] is reset. (Excluding PVP) 3/25 - EX Nephthys's Grace[Advanced Effect Change] - After [Chain Pull], the [Roar!!] is automatically cast. 4/8 - Feral Release - Feral Release has been changed to be affected by attack speed. (Excluding PVP) 3/25 - Finishing Move: Osiris' Mortality - Finishing Move: Osiris' Mortality has been changed to be affected by attack speed. ( Except PVP ) - Finishing Move: Osiris' Mortality attack range has been increased. (Excluding PVP) 4/8 - Finishing Move: Osiris' Mortality - Skill cooldown is reduced. (Excluding PVP) 3/25 - Finishing Move: Rising Obelisk - The buff has been adjusted to scale with the skill level of [Finishing Move: Rising Obelisk]. 3/25 - Finishing Move: The Ennead's Requiem - Finishing Move: The Ennead's Requiem counts as Chase. - The damage of Finishing Move: The Ennead's Requiem has been increased. 4/8 - Finishing Move: The Ennead's Requiem - The final motion of Finishing Move: The Ennead's Requiem has been changed to be affected by attack speed. - When the skill is cast, the distance traveled has been adjusted. 3/25 - March of Isis - March of Isis has been changed to be affected by attack speed. (Excluding PVP) 3/25 - Medjed's Sight - Medjed's Sight counts as Chase. (Excluding PVP) - The damage of [Thorn Spear], [Thorn Spear - Additional Emergence] have been increased. (Excluding PVP) 4/8 - Neith's Ruling - The damage of [Shadow Claw Strike] and [Beast's Claw Strike (When in [Feral Release] state)] have been increased. (Excluding PVP) 3/25 - Serket's Stigma - The damage of [Thorn], [Super Thorn], and [Thorn Explosion] has been increased. (Excluding PVP) - Skill casting speed is improved. (Excluding PVP) 4/8 - Serket's Stigma - The damage of [Thorn], [Super - Thorn], and [Thorn Burst] have been increased. (Excluding PVP) - Skill cooldown is reduced. (Excluding PVP) 3/25 - Thoth's Levy - The damage of [Stab] has been increased. (Excluding PVP) Chulsoo Spoiler 4/8 - Mercy - Desperado - The skill is changed so that it is always enhanced regardless of stance. - Skill damage is increased. - Skill cast speed is increased. 4/8 - Mercy - Silencer - After reching Resolver, all attacks of the skill are applied as Direct Damage. [Expert Effect Change] - Aerial crit damage increase stat has been added to the skill. [Change Master Effect] - Mercy - Silencer counts as [Aerial/Back Attack/Chase]. (Applied at all times regardless of stance) 4/8 - Tactical Stance - [Pistol Brandishing] and [Shotgun Trigger]'s damage has been increased. Mirae Spoiler 4/8 - Counting Stars - The damage of [Starlight Scatter - Finish] has been increased. 4/8 - Dusk Shroud - The damage of [Twilight Liberation] has been increased. - The maximum number of stacks of the [Setting Sun] buff has been reduced. (30 times → 20 times ) - The stats of [Setting Sun] have been increased. 4/8 - Finishing Move: Cover of Shadows - [Finishing Move: Cover of Shadows] damage has been increased. - The skill has been adjusted to be affected by attack speed. 4/8 - Twilight Sunder - The damage of skills except [Shadow - Twilight Severance] is increased. [Expert Effect Change] - Twilight Sunder counts as Chase. 4/8 - Weeping Sky - The damage of [Draw Sky] and [Call Sky] have been increased. 4
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