VioletHime Posted November 1, 2023 Share Posted November 1, 2023 Seha Spoiler 6/29 Super Acceleration -The cooldown reduction conditions have been adjusted. Before: -When using Finishing Moves, the cooldown of [Super Acceleration] is reduced by 1 second. After: -When using Finishing Moves excluding [T. Rebellion Formation: B - Urgent], the cooldown of [Super Acceleration] is reduced by 1.5 second. 9/7 Explosive Bomb -The damage has been increased. Seulbi Spoiler 4/6 Innate Skill: Phase Ductility -Buff: Phase Ductility has been adjusted. Before: - 2% Magic Defense Penetration per Normal Bits consumed. - 5% Magic Critical Damage per Normal Bits consumed. (up to 5 Normal Bits can be consumed) After: -When cast, consumes 5 Normal Bits. The buff each player receives is dependent on their Promotion Rank. [Trainee ~ Special Agent]: - 1% Total Magic Power. - 10% Magic Critical Damage. (+1% per skill level) - Duration: 20 seconds. (+2 seconds per skill level) [Special Agent ~ Prime Agent]: (prior to unlocking passive) - 2% Total Magic Power. - 15% Magic Critical Damage. (+1.5% per skill level) - Duration: 20 seconds. (+2.5 seconds per skill level) [Prime Agent]: (after passive lv.1 or above) - 3% Total Magic Power. - 20% Magic Critical Damage. (+2% per skill level) - Duration: 20 seconds. (+3 seconds per skill level) 4/20 Magnetic Infusion Buff: Psyche Ward has been adjusted. Before: -Enemies hit have their Magic Critical Resistance reduced by 10%. -Magic Critical Damage increased by 20%. -Recover 2% of phase force every second. After: -Enemies hit have their Magic Critical Resistance reduced by 15%. -Magic Critical Damage increased by 30%. -Recover 2% of phase force every second. Railgun Buff: EML has been adjusted. Before: -Damage During Empowered State increased by 15%. After: -Back Critical Damage increased by 20%. -Magic Critical Damage increased by 20%. Finishing Move 2 Ion Cannon -The number of hits for [Finishing Flash] have been reduced from 10 -> 5. (Total damage is the same) -When consuming bits, an additional [Finishing Flash] attack activates. EX Blades of Discipline -The casting speed of the skill has been adjusted. -Damage has been increased. EX Gravity Field -The casting speed of the skill has been adjusted. -Damage has been increased. Finishing Move 4 Subway Strike -A new attack [Subway Explosion] has been added. 6/29 Innate Skill: Phase Ductility When cast, the cooldown of [Queen of Hearts Formation: A - Urgent] is reduced by 5 seconds. 7/13 Electronic Chase -Changed so that the skill doesn't ground the player after using it in the air. Electric Storm -The [Thunder] attack which is triggered by consuming bits, is treated as a Bit Consumption Skill. -Expert Cube has been adjusted. Before: Enhancement: Aerial Critical Damage +5%. After: Enhancement: Aerial Critical Damage +5%. -Damage to enemies with 60% HP or higher increases by 15%. -If there are 3 or more Normal Bits, [Thunder] attack is activated. -Master Cube has been adjusted. Before: -Damage to enemies with 60% HP or higher increases by 15%. -If there are 3 or more Normal Bits, [Thunder] attack is activated. After: -Confirm Condition: Chase. -If there are 6 or more Normal Bits, [Rain God: Thunder] attack is activated. -If there are 9 or more Normal Bits, [Thunder God: Bolt] attack is activated. EX Blades of Discipline The Specific Skills that reduce the cooldown of [EX Blades of Discipline] have been adjusted. Before: -[Telekinetic Explosion], [Gravity Field], [EX Gravity Field], [Railgun]. After: -[Telekinetic Explosion], [Gravity Field], [EX Gravity Field], [Railgun], [Electric Storm(Thunder)]. EX Supercluster -Expert Cube has been adjusted. Before: [Electric Storm] is strengthened: -If there are 6 or more Normal Bits, [Rain God: Thunder] attack is activated. -If there are 9 or more Normal Bits, [Thunder God: Bolt] attack is activated. After: -While [Cluster Bomb] is casting, [Thunderclap] occurs. (Up to 5 times) -Master Cube has been adjusted. Before: -While [Cluster Bomb] is casting, [Thunderclap] occurs. (Up to 5 times) After: -When casting [EX Supercluster], consume 1 Normal Bits each time [Thunderclap] activates to enhance the attack. Wormhole Buffer -Expert Cube has been adjusted. Before: -When [Wormhole Buffer] is cast while Normal Bits are present, consume 1 Normal Bits each time [Escape Wormhole] is activated to strengthen it. After: -When [Wormhole Buffer] is cast while Normal Bits are present, consume 1 Normal Bits each time [Escape Wormhole] is activated to strengthen it. -When [Wormhole Buffer] is cast, [Thunderclap] activates every time [Escape Wormhole] activates. Amplified Bits (Passive) When using Bit Consumption Skills, the cooldown of all other Bit Consumption Skills is reduced by 0.3 seconds. Bit Consumption Skills: [Telekinetic Explosion], [Gravity Field], [EX Gravity Field], [Railgun], [Electric Storm]. Finishing Move 1 Bus Bombing -The time the [Bus Attack] animation effect takes to appear has been improved. Railgun -For each additional hit, the damage of [Railgun] increases by 4.6%. (Max 4 hits) Finishing Move 2 Ion Cannon -Advanced Cube has been adjusted. Before: -Additional attack [Finishing Flash] is unlocked. -Consumes up to 7 Normal Bits to increase the number of hits [Finishing Flash] deals. After: -Additional attack [Finishing Flash] is unlocked. -Consumes up to 7 Normal Bits to increase the number of hits [Finishing Flash] deals. -When [Finishing Flash] activates, the cooldown of [Railgun] is reset. 9/7 Neutron Buster -The damage has been increased. Electronic Chase -The damage has been increased. Yuri Spoiler 9/7 In All Directions -The damage has been increased. J Spoiler 6/29 Finishing Move 4 Second Prime When [Veteranus Formation: A - Urgent] is cast, the cooldown of [Finishing Move 4 Second Prime] is reduced by 6 seconds. 9/7 Far-Infrared Heat -The damage has been increased. Triple Blending Shot -The damage has been increased. Misteltein Spoiler 6/15 Flames of Muspelheim -Method of skill activation has been adjusted. Before: -When using the Neutral version of the skill, [Jumping Attack] activates. -When using the skill while Down Arrow key is held, [Concentrated Magic Flames] activates immediately. After: -When using the Neutral version of the skill, [Concentrated Magic Flames] activates immediately. -When using the skill while Down Arrow key is held, [Jumping Attack] activates. Thorns of Jarnvidr -The shortcut activation key for the skill has been adjusted. Before: -When using the skill while a Directional Arrow key is held, [Diving] activates immediately. After: -When using the skill while Down Arrow key is held, [Diving] activates immediately. 9/7 Thorns of Jarnvidr -The damage has been increased. Flames of Muspelheim -The damage has been increased. Ultimate: Ginnugagap -The damage has been increased. Nata Spoiler 6/29 Lunatic Explosion - Ghost Call (Army Awakening) -The cooldown reduction for all Finishing Moves has been increased from 2 seconds -> 3 seconds. 9/7 Breaking the Leash -The damage has been increased. Demon Executioner -The damage has been increased. Ultimate: Goblin Execution -The damage has been increased. Levia Spoiler 9/7 Screaming Matan -The damage has been increased. Possessed Spirit -The damage has been increased. Ultimate: Abraxas -The damage has been increased. Harpy Spoiler 4/6 Prom Queen Mask (Passive) Buff: Prom Queen Mask has been adjusted. Before: While Prom Queen Mask buff is active [Draw], [Air Drive], [Cyclone], [Harpy Strike], [Four Card] are strengthened for 15 seconds. After: While Prom Queen Mask buff is active, for 15 seconds: -[Draw], [Air Drive], [Cyclone], [Harpy Strike], [Four Card] are strengthened. -Acquire 3% Total Physical Power, 14% Physical Critical Damage, 20% Aerial Damage, 20% Aerial Critical Damage. 4/20 Innate Skill: Draw -The damage dealt by the Heart, Spade, Joker cards will be changed to be the same. -The buffs of the different cards have been adjusted. Before: Heart: - Recovers 4% HP/MP. (+0.4% per skill level) - Recovers 4% of Phase Force. Spade: - Recovers 2% HP/MP. (+0.2% per skill level) - Recovers 10% of Phase Force. Joker: - Enemies hit have their Physical/Magical Critical Resistance reduced by 20%. - Recovers 20% of Phase Force. After: Heart: - Recovers 7% HP/MP. (+0.3% per skill level) - Recovers 10% of Phase Force. - Enemies hit have their Physical/Magical Critical Resistance reduced by 10%. Spade(Before Special Crew): - Same buffs as Heart. Spade(After Special Crew): -The cooldown of EX Skills is reduced by 2 seconds. Joker: - 10% Physical Critical Damage. - 10% Aerial Critical Damage. - 10% Chase Critical Damage. - Duration: 10 seconds. Exciting Again! -The range of the skill has been slightly increased. -When using the skill, enemies hit receive a Card Mark. -When enemies are hit by Specific Skills the Card Mark is released. Specific Skills: [Ventus Impact], [Aer Spiral], [Finishing Move 2 Icarus Fall], [Finishing Move 3 Bionic Rampage] (Default). Finishing Move 2 Icarus Fall -When using the skill, a [Blade of Wind] stack is generated. (Requires [Finishing Move 2] Lv.2 or above, [Harpy Strike] Lv.10 or above) Harpy Strike -When using the skill while holding a [Blade of Wind] stack, [Blade of Wind] attack activates. (Requires [Finishing Move 2] Lv.2 or above, [Harpy Strike] Lv.10 or above) Finishing Move 4 Fortuna Revelation Buff: Card of Destiny has been adjusted. Before: Destiny Card - Hearts: - Recovers 15% HP/MP. - Recovers 15% of Phase Force. - 5% Physical/Magic Critical Damage. Destiny Card - Spade: - 10% Physical/Magic Defense. - 5% Aerial/Chase Critical Damage. - Recovers 10% of Phase Force. Destiny Card - Joker: - 15% Physical/Magic Critical Damage. - 15% Aerial/Chase Critical Damage. After: Destiny Card - Hearts: - Recovers 15% HP/MP/Phase Force. - Enemies hit have their Physical/Magical Critical Resistance reduced by 20%. - Duration: 20 seconds. Destiny Card - Spade: -The cooldown of EX Skills is reduced by 2 seconds. Destiny Card - Joker: - 25% Physical Critical Damage. - 10% Aerial/Chase Critical Damage. - Duration: 20 seconds. -Expert Cube has been adjusted. Before: - When Card of Destiny - Joker is drawn, the cooldown of [Draw] and [Four Card] is reset. - When Card of Destiny - Hearts is drawn, the cooldown of [Draw] is reset. - When Card of Destiny - Spade is drawn, the cooldown of [Four Card] is reset. After: - When Card of Destiny - Joker is drawn, the cooldown of [Draw] and [Four Card] is reset. - When Card of Destiny - Hearts is drawn, recover 0.7% HP/MP, 1% Phase Force per second, for 20 seconds. - When Card of Destiny - Spade is drawn, the cooldown of Finishing Moves is reduced by 5 seconds. Mystic Tempest - The feeling of the skill has been improved. - Is now affected by Attack Speed. - The [Bluffing] attack has been removed and a portion of it's damage has been added to the [Card Rush] attack. - The maximum number of hits for the [Card Rush] attack is changed from 6->10. 5/3 EX Zephyr Combination -The attack range has been increased. -Advanced Cube enhancement has been adjusted. Before: -When using the skill while skill chain is 3 or higher, Physical Damage Dealt is increased by 20%. After: -When using the skill while skill chain is 3 or higher, Physical Damage Dealt is increased by 60%. -Expert Cube has been adjusted. Before: -When using the skill acquire [Prom Queen Mask] buff. -Damage to enemies with 60% HP or higher increases by 20%. After: -When using the skill acquire [Prom Queen Mask] buff. -Damage to enemies with 60% HP or higher increases by 60%. -Master Cube has been adjusted. Before: -When cast, the cooldown of [Air Drive], [Cyclone], [Harpy Strike] is reduced by 5 seconds. After: -When cast, the cooldown of Finishing Moves is reduced by 3 seconds. -When cast, acquire the Stack: Dance of Death buff. (Requires [Harpy Strike] Lv.10 or above) EX Sonic Boom -The attack range of [Downward Kick] has been increased. -Advanced Cube enhancement has been adjusted. Before: -When using the skill while skill chain is 2 or higher, Physical Damage Dealt is increased by 15%. After: -When using the skill while skill chain is 2 or higher, Physical Damage Dealt is increased by 50%. -Expert cube has been adjusted. Before: -If no additional attacks are activated, the cooldown is reset. -Confirm Condition: Back / Chase. After: -When using the skill, a [Blade of Wind] stack is acquired. (Requires [Finishing Move 2 Icarus Fall] Lv.2 or above) -Confirm Condition: Back / Chase. Finishing Move 2 Icarus Fall -The conditions for acquiring a stack of [Blade of Wind] have been adjusted. Before: -Requires [Finishing Move 2 Icarus Fall] Lv.2 or above and [Harpy Strike] Lv.10 or above. After: -Requires [Finishing Move 2 Icarus Fall] Lv.2 or above. EX Wing Sting -The attack range has been increased. -When casting the skill, if a stack of [Blade of Wind] is present, [Blade of Wind] attack activates. -Advanced Cube has been adjusted. Before: -Confirm Condition: Back. After: -Confirm Condition: Back/Chase. -Master Cube has been adjusted. Before: -Damage is increased by 100% when re-casting the skill within 7 seconds. -Confirm Condition: Back/Chase/Critical. -Enhancement: Aerial/Back Critical Damage increases by 20%. After: -Damage is increased by 100% when re-casting the skill within 7 seconds. -Confirm Condition: Critical. -Enhancement: Aerial/Back Critical Damage increases by 20%. Harpy Strike -The speed the character can move while casting the skill has been increased. -The damage of the [Blade of Wind] attack has been increased. -The maximum stacks of Stack: Dance of Death have been adjusted. (5->10) Innate Skill: Draw -The attack range has been increased. Exciting Again! -The damage of Card Mark Release has been increased by 82%. Interlude Squall -The damage has been increased by 15%. Ventus Impact -The damage has been increased by 15%. Cyclone -The damage has been increased by 15%. 6/15 Innate Skill: Draw -The duration of the Joker Card buff has been increased from 10 seconds -> 20 seconds. Finishing Move 4 Fortuna Revelation -The duration of the Destiny Card - Joker buff has been increased from 20 seconds -> 40 seconds. 9/7 Aer Spiral -The damage has been increased. Mystic Tempest -The damage has been increased. Ultimate: Ouranos Destroyer -The damage has been increased. Tina Spoiler 4/20 Rapid Fire Before: -If cast while 8 or more [Cryogen] stacks are present, damage is increased by 100%. After: -If cast while 6 or more [Overheat] stacks are present, damage is increased by 100%. Finishing Move 2 Battlefield -When 5 stacks of [Overheat] are consumed, the maximum number of hits for the [Rocket] attack are increased from 3->5. Trick Shot -The launch angle of the shots is reduced, and their range is increased. -The damage is increased. Pot Shot -Sharp Wild Shot: Overheat attack is added to the skill. -Sharp Wild Shot: Overheat consumes 1 stack of [Overheat] each time the attack is activated. EX Sharp Shooting -The activation is improved so that it can be used without [Overheat] stacks. -[Overheat] stacks aren't consumed while using the skill. -The attack range is slightly increased. -Is now affected by Attack Speed. (up to 1.20) The damage increase conditions have been adjusted. Before: When cast, if 6 or more [Cryogen] stacks are present, damage is increased by 50%. After: When cast, if 6 or more [Overheat] stacks are present, damage is increased by 50%. Golden Bullet -When 3 Cryogen stacks are consumed, the cooldown of [Phantom Snipe] is reset. 6/29 Cool Your Head -Master Cube has been adjusted. Before: -When using the skill while skill chain is 2 or higher, the cooldown of [Cool Your Head] is reduced by 3 seconds. After: -Skill Cooldown is reduced by 3 seconds. Heat Shot -The damage dealt by [Neutral], [Air Aimed] attacks will be changed to be the same. -The attack range of [Heat Shot] across all stages will be increased by 33%. -The [Mini Laser] attack will activate even when doing Neutral attacks. -Advanced Cube has been adjusted. Before: -Skill Damage is increased by 50%. -When [Air Aimed], the damage is increased further. After: -Skill Damage is increased by 75%. EX Sharp Shooting -The activation logic of additional attack triggered by 6 [Overheat] stacks has been adjusted. Before: -Checks the amount of [Overheat] stacks each time an attack is activated. After: -Checks the amount of [Overheat] stacks when the skill is cast. -The acquisition point for the [Overheat] stacks has been adjusted. Before: -Generates 15 [Overheat] stacks on the last attack. After: -Generates 15 [Overheat] stacks when casting the skill. 9/7 Golden Bullet -The damage has been increased. Wild Shot -The damage has been increased. Ultimate: Imaginary Cannon -The damage has been increased. Violet Spoiler 4/20 Extreme Basics (Passive) Stack: Supreme Swordsmanship <Vol. 1> has been adjusted. Before: -Physical/Magic Power +700. (+70 per stack, max 10) After: -Physical/Magic Power +1000. (+200 per stack, max 5) Stack: Supreme Swordmaster <Vol. 2> has been adjusted. Before: -Physical/Magic Critical Damage +20%. (+2% per stack, max 20) After: -Physical/Magic Critical Damage +7%. (+7% per stack, max 10) Lady's Elegance (Passive) -A new gimmick, [Semi Exceed Transcend] has been added to Violet. -When Specific Skills are used, obtain 1 stack of [Semi Exceed Transcend]. -When 4 stacks of [Semi Exceed Transcend] are obtained, acquire an Exceed instance. Specific Skills: Finishing Move 1 Noblesse, Finishing Move 2 Transcendence, Finishing Move 3 Fluttering Blade (Default/Awakening) Finishing Move 2 Transcendence Stack: Mark of Transcendence has been adjusted. Before: -Aerial/Back/Chase Critical Damage +10%. (+2% per stack, max 7) After: -Aerial/Back/Chase Critical Damage +10%. (+5% per stack, max 5) Exceed Strikes (Passive) -The damage of [Frenzied Fist] has been increased. Exceed Double (Passive) -The damage of Violet's Shadow Double for [Enhanced Dash Attack], [Enhanced Dash Jump Attack], [Frenzied Fist], [Super Frenzied Fist] has been increased. (50->65%) 6/1 Lady's Elegance (Passive) -The conditions of [Semi Exceed Transcend] have been adjusted. Before: -When Specific Skills are used, obtain 1 stack of [Semi Exceed Transcend]. -When 4 stacks of [Semi Exceed Transcend] are obtained, acquire an Exceed instance. Specific Skills: Finishing Move 1 Noblesse, Finishing Move 2 Transcendence, Finishing Move 3 Fluttering Blade (Default/Awakening) After: -When Specific Skills are used, obtain 1 stack of [Semi Exceed Transcend]. -When 3 stacks of [Semi Exceed Transcend] are obtained, acquire an Exceed instance. Specific Skills: Basic Attack Combo, [Empowered State: Violet], [Rose Cutter](Just), [EX Camellia Drop] (3 stacks of Tranquil Mind) [Finishing Move 1 Noblesse], [Finishing Move 2 Transcendence], [Finishing Move 3 Fluttering Blade] (Default/Awakening), and [Armor Breaker]. Exceed Artistry -When the skill is cast, become invincible. -The damage of [Enhanced Dash Attack] has been increased by 15%. -The attack range of [Enhanced Dash Attack] and [Enhanced Dash Jump Attack] has been increased by 17%. -The activation conditions of [Enhanced Dash Attack] and [Enhanced Dash Jump Attack] have been adjusted. Before: -Semi Exceed / Exceed buffs active. -Stack of the respective attack held. After: -Stack of the respective attack held. Exceed Strikes (Passive) -The damage of [Super Frenzied Fist] has been increased by 20%. -The attack range of [Frenzied Fist] and [Super Frenzied Fist] has been increased by 17%. -The activation conditions of [Frenzied Fist] and [Super Frenzied Fist] have been adjusted. Before: -Semi Exceed / Exceed buffs active. -Stack of the respective attack held. After: -Stack of the respective attack held. Rose Cutter -The damage has been increased by 15% -Master Cube has been adjusted. Before: -When additional input is held for 0.3-0.5s then released, [Downward Slash(Just)] activates and damage is increased by 100%. [Downward Slash(Just)]: -Confirm Condition: Back/Chase/Critical. -When activated, acquire Semi Exceed instance. After: -When additional input is held for 0.3-0.5s then released, [Downward Slash(Just)] activates and damage is increased. [Downward Slash(Just)]: -Confirm Condition: Aerial/Back/Chase/Critical. -When activated, acquire Semi Exceed instance. EX Camellia Drop -The damage of the Magic portion of the skill has been increased by 100%. -Advanced Cube enhancement has been adjusted. Before: -When using the skill while skill chain is 2 or higher, Physical Damage Dealt is increased by 15%. After: -When using the skill while skill chain is 2 or higher, Physical Damage Dealt is increased by 45%. EX Burst Blade -The damage of the skill has been increased by 7%. -The damage of the Physical portion of the skill has been increased by 100%. -Advanced Cube enhancement has been adjusted. Before: -Back Damage is increased by 15%. After: -Back Damage is increased by 50%. Finishing Move 4 Grand Cross -The names of the attacks have been changed. Before: - First hit: [Grand], Second hit: [Cross], Third hit: [!]. After: -First hit: [Horizontal Cut], Second hit: [Vertical Cut], Third hit: [Rose Explosion]. -The damage of [Rose Explosion] has been increased by 23%. Exceed Pulse Buff: Exceed (additions) has been adjusted. Before: -Back Damage Increase +7%. (+1% per [Exceed] level) After: -Aerial/Back/Chase Damage Increase +7%. (+1% per [Exceed] level) Exceed Double (Passive) -The attack range of Shadow Doubles following [Enhanced Dash Attack], [Enhanced Dash Jump Attack], [Frenzied Fist], [Super Frenzied Fist] has been increased by 17%. -The damage of Shadow Double has been increased to match the changes on other skills. (Still deals 65% of original's damage) -[Enhanced Dash Attack] Shadow Double has been increased by 15%. -[Super Frenzied Fist] Shadow Double has been increased by 20%. 9/7 Armor Breaker -The damage has been increased. Flower Wind Blow -The damage has been increased. Ultimate: Queen's Judgement -The damage has been increased. 10/19 EX Camellia Drop -Expert Cube has been adjusted. Before: -When [EX Camellia Drop] is cast, generate 1 stack of [Tranquil Mind]. -When [Finishing Slash] activates while 3 stacks of [Tranquil Mind] are present, acquire Semi Exceed instance. After: -When [Finishing Slash] or [Wind Strike] (Master) are activated, generate 1 stack of [Tranquil Mind]. -When 4 stacks of [Tranquil Mind] are obtained, acquire an Exceed instance. Lady's Elegance (Passive) -Adjustments to the Specific Skills generating [Semi Exceed Transcend] stacks have been made. Before: Specific Skills: Basic Attack Combo, [Empowered State: Violet], [Rose Cutter](Just), [EX Camellia Drop] (3 stacks of Tranquil Mind) [Finishing Move 1 Noblesse], [Finishing Move 2 Transcendence], [Finishing Move 3 Fluttering Blade] (Default/Awakening), and [Armor Breaker]. After: Specific Skills: Basic Attack Combo, [Empowered State: Violet], [Rose Cutter](Just), [Armor Breaker], [Finishing Move 1 Noblesse], [Finishing Move 2 Transcendence], [Finishing Move 3 Fluttering Blade]. (Default/Awakening) Wolfgang Spoiler 9/7 Aggressive Shub -The damage has been increased. Ultimate: Solomon's Judgement -The damage has been increased. Luna Spoiler 9/7 Andromeda Shooting -The damage has been increased. Ultimate: Big Bang -The damage has been increased. Soma Spoiler 9/7 Garuda's Torch -The damage has been increased. Lightning God Burst -The damage has been increased. Ultimate: Omnipotent Elixir - Blessing -The damage has been increased. Bai Spoiler 6/29 Innate Skill: Freeze -[Innate Skill: Freeze] is changed to be affected by the skill levels of [Sword and Girls Formation: C - Urgent]. Draw and Slash (Default/Awakening) -[Cold Attack] and [Snowflake Release] attacks are changed to be affected by the skill levels of [Sword and Girls Formation: C - Urgent]. Freeze Even Tears (Default) -The cooldown reduction for Finishing Moves has been increased from 4 seconds -> 6 seconds. Freeze Even Tears - Frozen Land Dragon (Army Awakening) -The cooldown reduction for Finishing Moves has been increased from 4 seconds -> 5 seconds. 9/7 Cutting Off With Double Blades -The damage has been increased. Everlasting Flow -The damage has been increased. Ultimate: Absence of Ego - Words to the Pole -The damage has been increased. Seth Spoiler 6/29 Innate Skill: Feral Release -When cast, the cooldown of [Queen of Hearts Formation: C - Urgent] is reduced by 3 seconds. 9/7 Honor of Khepri -The damage has been increased. Ultimate: Sun of Ra -The damage has been increased. Chulsoo Spoiler 9/7 [Mercy] - Dance Macabre -The damage has been increased. [Judgement] - Dirty Firework -The damage has been increased. Ultimate: Climax -The damage has been increased. Mirae Spoiler 9/7 Dropping the Crescent Moon -The damage has been increased. Dyeing Rose Color -The damage has been increased. Ultimate: Fly to the Dawn Sky -The damage has been increased. Eunha Spoiler 9/7 Scattered Nails -The damage has been increased. Crushed Spine -The damage has been increased. Ultimate: Meteoric Knives -The damage has been increased. Lucy Spoiler 9/7 Tranquil Ninishina -The damage has been increased. Piercing Pabilsag -The damage has been increased. Ultimate: The Mountains of Irkalla -The damage has been increased. Aeri Spoiler 5/3 Finishing Move 3 Magic Bullet - Thunder Keeper -The casting time while holding the Down Arrow key has been increased. -Is now unaffected by Attack Speed. 9/7 Hell Front -The damage has been increased. Ultimate: Purification of the Great Flood -The damage has been increased. 3 Link to comment Share on other sites More sharing options...
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