I'm really enjoying it! I'm eager to see how it evolves, especially with bosses on a weekly rotation. However, I'm not a fan of the timer. It seems to disadvantage some characters more than others. Instead, I'd prefer to see the timer removed, with penalties for rewards or rank if you take too long. This would encourage players to gear up and improve their characters. I'm also hoping they expand the abyss craft system. Right now, attack speed feels like a subpar option, and we could use more variety in the game.