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TL;DR Mutation PNA Guide


Jangmi

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Mutation PNA has been introduced due to monster type reorganization.
Do note, that we have currently 6 types out of 9 available!

First of all - Leveling Monster Type PNA doesn't require any material! All you have to do is to run dungeons that give you PNA exp.
 [IMPORTANT! You will not receive PNA EXP for strains, if you're below level 80 of PNA!]

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To unlock Mutation, you need to do Doctor Gremory related quest, which is [New Direction of PNA]. Quest is available in Planar Gate through Choi Bona after unlocking new Gremory's dungeon!

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Code: Closers special PNA rate up [300%], Union Special PNA Conformity Rate Stabilizer [150%], Lore Talisman [20%], Suyeon pet [10%] and Union Support Buff [15%] in Teamwork Menu.
Run daily Gremory portal dungeons, Asmodeus IFs, Beelzebub "raid" and Fog Erosion!

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To control your strain leveling, you can set all strains on auto. That means if you will go into Machinery type dungeon (Gremory), it will set machinery type as active. If you go to asmodeus raid, it will set deepsea as active. And that's it!

Some small general tips!
You don't know which strain to level up first?
Think of dungeons you do the most! 
Personally I would level Machinery, Deepsea and Human first because of how endgame stuff is mainly with these.
[Omega Knight and Gina, Gremory dungeons and Asmodeus]
If you're more into War Games, then definitely Angelic, Machinery and Dragonic!

Which level 20 strain should I pick? 
That is up to you! But if you wish to have more damage to certain boss, pick Damage Type strain!

Where can I get more mutation pills? 
Either by doing weekly Gremory's Science Facility dungeon or converting evolution/enhancement capsules.

What is Mutation Overload Stabilizer and what it is used for?
It's a special tube that is used to reset mutation overload! Every day you can convert 15/15 three times at 50/50 (level 1 overload), 150/150 (level 2 overload) and 250/250 (level 3 overload), before it changes to 500/500 for 9999/9999 (level 4 overload). Every 15 you make it goes even more expensive. Mutation Overload Stabilizer resets it back to level 1 overload!
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Please open a spoiler to see details of each type!

Spoiler

Each type when maxed [Lv.20] grants you 100% of damage type!

UAT_INSECTAN.PNG
Modestus = Insectan
[Beelzebub, Corps Program Insectan type]

Spoiler

Level 5
Phase Impression: Insectan 
Damage on Insectan 10.10% [1% Poor] ->  20% [100% Superior]
Pills required to max the strain: 
508 without PNA Evo Kits
254 with 99x PNA Evo Kits


Level 10
Gnawing Colony: Physical/Magical/Hybrid
Total Magical/Physical Power 1.02% [1% Poor] -> 3% [100% Superior]
Total Hybrid Power 0.82% [1% Poor] -> 2.40% [100% Superior]
Pills required to max the strain: 
762 without PNA Evo Kits
381 with 99x PNA Evo Kits


Level 15
Exoskeleton Evolution
Total HP 1.04% [1% Poor] -> 5% [100% Superior] 
Brain Evolution 
Total MP 1.04% [1% Poor] -> 5% [100% Superior] 
Pills required to max the strain: 
1,016 without PNA Evo Kits
508 with x99 PNA Evo Kits


Level 20
Super Regen Shell
Physical/Magical Power 101.00 [1% poor] -> 200.00 [100% Superior]
Absolute Extermination
Damage increase on Insectan 50.50% [1%  Poor] -> 100.00% [100% Superior]
Pills required to max the strain: 
1,270 without PNA Evo Kits
635 with x99 PNA Evo Kits

UAT_DEEPSEA.PNG
Aridus = Deepsea
[Asmodeus, Fog Erosion, Corps Program Deepsea type]

Spoiler

Level 5
Phase Impression: Deepsea
Damage on Deepsea 10.10% [1% Poor] ->  20% [100% Superior]
Pills required to max the strain: 
508 without PNA Evo Kits
254 with 99x PNA Evo Kits

Level 10
Submarine Steam: Air Strike/Back Attack/Chase

Air Strike/ Back Attack/ Chase Crit Damage Increase 10.30% [1% Poor] -> 40% [100% Superior]
Reduction of Defense Penetration by 50% for each type!
Pills required to max the strain: 
762 without PNA Evo Kits
381 with 99x PNA Evo Kits

Level 15
Deep Sea Oddness: Physical/Magical/Hybrid

Physical/Magical Damage Dealt 1.04% [1% Poor] -> 5,00% [100% Superior]
Hybrid Damage Dealt 0.83% [1% Poor] -> 4,00% [100% Superior]
Pills required to max the strain: 
1,016 without PNA Evo Kits
508 with x99 PNA Evo Kits

Level 20
Bubble's Blessing

Physical/Magical Power 101.00 [1% Poor] -> 200.00 [100% Superior] 
Nautilus' Injury
Damage increase on Deepsea 50.50% [1%  Poor] -> 100.00% [100% Superior]
Pills required to max the strain: 
1,270 without PNA Evo Kits
635 with x99 PNA Evo Kits

UAT_DRAGONISH.PNG
Placidus = Dragonish 
[Tiamat, Hecatonheir]

Spoiler

Level 5
Phase Impression: Deepsea
Damage on Dragonish 10.10% [1% Poor] ->  20% [100% Superior]
Pills required to max the strain: 
508 without PNA Evo Kits
254 with 99x PNA Evo Kits

Level 10
Dragonic Breath: Air Strike/Back Attack/Chase

Air Strike/ Back Attack/ Chase Crit Damage Increase 10.30% [1% Poor] -> 40% [100% Superior]
Reduction of Crit rate by 50% for each type!
Pills required to max the strain: 
762 without PNA Evo Kits
381 with 99x PNA Evo Kits

Level 15
Dragon Scale

HP 1010.00 [1% Poor] -> 2000.00 [100% Superior]
Dragon Horn
MP 505.00 [1% Poor] -> 1000.00 [100% Superior]
Pills required to max the strain: 
1,016 without PNA Evo Kits
508 with x99 PNA Evo Kits

Level 20
Reversed Scale

Physical/Magical Power 101.00 [1% Poor] -> 200.00 [100% Superior] 
Georgius' Courage
Damage increase on Dragonish 50.50% [1%  Poor] -> 100.00% [100% Superior]
Pills required to max the strain: 
1,270 without PNA Evo Kits
635 with x99 PNA Evo Kits

UAT_MACHINERY.PNG
Sordidus = Machinery
 [Gremory, Morax, Machine King Raid]

Spoiler

Level 5
Phase Impression: Machinery
Damage on Machinery 10.10% [1% Poor] ->  20% [100% Superior]
Pills required to max the strain: 
508 without PNA Evo Kits
254 with 99x PNA Evo Kits

Level 10
Improve Body Reaction 

Attack Speed 1,04% [1% Poor] -> 5.00% [100% Superior]
Improve Body Reaction: Overload
Attack Speed 2,08% [1% Poor] -> 10.00% [100% Superior]
Reduction of Skill Cooldown and Skill Cost by 50% for Overload!
Pills required to max the strain: 
762 without PNA Evo Kits
381 with 99x PNA Evo Kits

Level 15
Bio Electromagnetic Field: Alpha

Skill Cooldown Reduction 10.10% [1% Poor] -> 20.00% [100% Superior]
Bio Electromagnetic Field: Beta
Skill Cost Reduction 10.10% [1% Poor] -> 20.00% [100% Superior]
Pills required to max the strain: 
1,016 without PNA Evo Kits
508 with x99 PNA Evo Kits

Level 20
Reactive Repulsive Force Field

Physical/Magical Power 101.00 [1% Poor] -> 200.00 [100% Superior] 
Anti Laplace
Damage increase on Machinery 50.50% [1%  Poor] -> 100.00% [100% Superior]
Pills required to max the strain: 
1,270 without PNA Evo Kits
635 with x99 PNA Evo Kits

UAT_HUMAN.PNG
Inhumanus = Human
[Gina, UT, Omega Knight, Misook]

Spoiler

Level 5
Phase Impression: Human
Damage on Human 10.10% [1% Poor] ->  20% [100% Superior]
Pills required to max the strain: 
508 without PNA Evo Kits
254 with 99x PNA Evo Kits

Level 10
Mercy: Physical and Magical

Total Physical and Magical Power 1.03% [1% Poor] -> 4.00% [100% Superior]
Reduction of Physical and Magical Defense Penetration by 40%!
Mercy: Hybrid
Total Hybrid Powe 0.83% [1% Poor] -> 3.20% [100% Superior]
Reduction of Hybrid Defense Penetration by 40%!
Pills required to max the strain: 
762 without PNA Evo Kits
381 with 99x PNA Evo Kits

Level 15
Evolved Macrophages: Super Regen Capability 

HP regen per 3 seconds 61.20 [1% poor] -> 180.00 [100% Superior]
Evolved Macrophages: Circular Acceleration
MP regen per 3 seconds 30.60 [1% poor] -> 90.00 [100% Superior]
Evolved Macrophages: Concentrated Phase Force
Phase Force Charge Speed 10.20% [1% Poor] -> 30% [100% Superior] 
Pills required to max the strain: 
1,016 without PNA Evo Kits
508 with x99 PNA Evo Kits

Level 20
Hero

Physical/Magical Power 101.00 [1% Poor] -> 200.00 [100% Superior] 
Human's Natural Enemy
Damage increase on Human 50.50% [1%  Poor] -> 100.00% [100% Superior]
Pills required to max the strain: 
1,270 without PNA Evo Kits
635 with x99 PNA Evo Kits

UAT_ANGELIC.PNG
Lapsus = Angelic
[Red Death]

Spoiler

Level 5
Phase Impression: Angelic
Damage on Angelic 10.10% [1% Poor] ->  20% [100% Superior]
Pills required to max the strain: 
508 without PNA Evo Kits
254 with 99x PNA Evo Kits

Level 10
Judgement Angel: Physical and Magical

 Physical and Magical Critical Damage 15.30% [1% Poor] -> 45.00% [100% Superior]
Reduction of Physical and Magical Crit Rate by 50%!
Judgement Angel: Hybrid
Total Hybrid Powe 12.24% [1% Poor] -> 36.00% [100% Superior]
Reduction of Hybrid Crit Rate by 50%!
Pills required to max the strain: 
762 without PNA Evo Kits
381 with 99x PNA Evo Kits

Level 15
Great Blessing

HP 1010.00 [1% Poor] -> 2000.00 [100% Superior] 
HP regen per 3 seconds 30.60 [1% poor] -> 90.00 [100% Superior]
Great Grace
MP 505.00 [1% Poor] -> 1000.00 [100% Superior] 
MP regen per 3 seconds 15.30 [1% poor] -> 45.00 [100% Superior]
Pills required to max the strain: 
1,016 without PNA Evo Kits
508 with x99 PNA Evo Kits

Level 20
The Last Judgment

Physical/Magical Power 101.00 [1% Poor] -> 200.00 [100% Superior] 
The Fallen Angel
Damage increase on Angelic 50.50% [1%  Poor] -> 100.00% [100% Superior]
Pills required to max the strain: 
1,270 without PNA Evo Kits
635 with x99 PNA Evo Kits

 

 

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