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Character Rebalance Patch (3/21 ~ 7/8)


Mochi

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Note : the list below are rebalance patch from KR. 

image.png.bece515717ccbb98c0fc200b251e2217.png Yuri

Spoiler

Skill Rework

image.png.4ea8f8f87dc6e224395d6388f5f68fd9.png Thousand-League Step

  • Passive has been reworked.

 New Passive :

 [Supersonic Slash]

  •  When cast, create [Afterimage Slash] additional attack. [Afterimage Slash] damage considered as True Damage. 

 [Prism Shooter!]

  • Add additional attack [Sword Tornado].
  • Increase skill attack speed.
  • Increase the movement speed during [Guns] attack.
  • The direction of [Guns] attack can be changed while firing.

 

image.png.8ef2f25b4e11c749eb0c781de6647957.png Innate Skill : Shift

  • The issue where the cooldown was not applied properly and cause disconnect when using [Shift] consecutively has been fixed.
  • Buff acquired from [Shift] has been changed and increases based on skill level.
  • Total Physical/Magic Attack +5% (+ 1% per level)
  • Aerial Critical Damage +11% (+ 1% per level)
  • Back Critical Damage +11% (+ 1% per level)
  • Duration : 30s
  • When using [Shift], Recover Phase Power and MP by 5%.

 

image.png.e16fdd70b62269c3b44591b17cdb3665.png Supersonic Slash

  • Skill effect/animation and cube has been changed.
  • Confirm Condition : Chase
  • Advanced Cube : Skill stat increase - Aerial Critical Damage 20%
  • Expert Cube : Skill stat increase - Back Critical Damage 35%
  • Master Cube : Become [Invincible] while attacking, Skill stat increase - Physical Critical Damage 15%
  • Skill has been changed to deal Physical and Magic damage rather than only Physical
    (Based on lv20)
    Before :
    Sword Power (Physical) : 2100% 
    Follow Up Slash (Physical) : 3053% True Damage

    After :
    Slash (Physical/Magic) : 1048%
    Afterimage Slash (Physical/Magic) : 1993% True Damage

 

image.png.e16fdd70b62269c3b44591b17cdb3665.png Supersonic Slash : Forced Breakthrough

  • Skill cooldown reduced from 6.3s > 5s (4.5s > 3s)

 

image.png.cadfdef23a99a94ef1dcff3f7aefbd4b.png Finishing Move 1: Yuri Star

  • When casting skill in the air, additional input can be use immediately once Yuri reach the ground and move Yuri to the air along with the additional attack animation.

 

image.png.34d81c439cf1291e380747d32440aa51.png Cross Slash

  • Skill animation/effect and cube has been changed
  • No longer enhanced by [Innate Skill: Shift]
  • Advanced Cube : Confirm Condition: Aerial
  • Expert Cube : Skill stat increase - Back critical damage 10%
  • Master Cube : Confirm Condition: Chase
  • Skill has been changed to deal Physical and Magic damage rather than only Physical
    (Based on lv20)
    Before :
    Wound (Physical) : 4410%
    - Wound Explosion (Physical) (when enhanced by Shift) : 6027% x3 
    Wound Explosion (Physical) : 4557% x2

    After :
    Horizontal Slash (Physical/Magic) : 3824%
    Vertical Slash (Physical/Magic) : 4174%

 

image.png.34d81c439cf1291e380747d32440aa51.png Cross Slash : Splendidly & Smoothly

  • Skill animation and effect has been changed
  • Confirm Condition : Back / Chase (previously only have Back)
  • Skill cooldown reduced from 14.3s > 11.3s (8.6s > 6.8s) 
  • Skill has been changed to deal Physical and Magic damage rather than only Physical
    (Based on lv20)
    Before :
    Smooth (Physical) : 1504% per hit
    Splendid (Physical) : 11764% 

    After :
    Horizontal Slash (Physical/Magic) : 2499%
    Vertical Slash (Physical/Magic) : 2939%
    Finishing Shot (Physical/Magic) : 2705% True Damage

 

image.png.64421ec21ef55bbe3ea0eed49fc31de3.png Prism Shooter! (Previous skill name : Rolling Vulcan)

  • Skill animation/effect and cube has been changed
  • Confirm Condition : Aerial
  • Advanced Cube : Confirm Condition: Chase
  • Expert Cube : Skill stat increase - Aerial damage 25%
  • Master Cube : When cast, [Sonic Slash] cooldown is reduced by 3s. Skill stat increase - Aerial critical damage 45%
  • No longer enhanced by [EX Automatic Firing]
  • Skill has been changed to deal Physical and Magic damage rather than only Magic
    (Based on lv20)
    Before :
    Explosive Bullet Fire (EX Automatic Firing Loaded) : Magic 12415%

    After :
    Guns (Physical/Magic) : 789% x4
    Sword Tornado (Physical/Magic) : 6210% 

 

image.png.3e67875a43dce668792262de56a17ae6.png Prism Shooter! : Sword Mastery Refinement 

  •  Create [Sword Energy Explosion] when [Sword Tornado] hit the ground
  • [Sword Energy Explosion] coefficient : Physical/Magic attack 3228%

 

 image.png.a4037538c7274210aba441cd52e41b1c.png Yuri Slash!

  • Skill coefficient no longer increase based on [Empowered State] skill level (Part of Master Cube)
  • Master Cube : Added additional attack when unlocked
  • Skill has been changed to deal Physical and Magic damage rather than only Physical damage
    (Based on lv20)
    Before :
    Sword Shooting (Physical) : 8021%
    Continous Sword Shooting (Physical) : 8021%
    (Damage above are based on lv0 Empowered State)

    After :
    - Sword Shooting (Physical/Magic) : 5668%
    - Continous Sword Shooting (Physical/Magic) : 5668%

 

image.png.d8b81f19a587ac4acb87d36c218c3d0c.png Finishing Move 2 : Yuri Special

  • Skill animation/effect and cube has been changed
  • Confirm Condition : Aerial
  • Becomes Invincible while casting
  • Acquire 50% damage reduction while casting
  • Advanced Cube : Skill stat increase - Aerial and Back critical damage 20%
  • Expert Cube : Confirm Condition: Back
  • Master Cube : Skill stat increase - Damage Dealt 15% and Aerial critical damage 15%
  • Skill damage has been changed to deal Physical and Magic damage rather than partially only does Physical or Magic damage
    (Based on lv15)
    Before :
    - Sword Dance (Physical) : 11555%
    - Pistol Finish (Magic) (EX Automatic Firing Loaded) : 17768%

    After :
    - Wild Burst (Physical/Magic) : 15888%

 

image.png.548862a7ee34256f2d05704ba7d4844c.png Lightning Fast

  • No longer enhanced by [EX Phase Flip - Advance Cube]
  • [Last Sword Strike] Confirm Condition : Back / Chase / True Damage
  • Skill cooldown reduced from 30.6s > 29s (18.4s > 17.4s)

 

image.png.548862a7ee34256f2d05704ba7d4844c.png Lightning Fast : Power Slash

  • Skill cooldown reduced from 30.6s > 29s (18.4s > 17.4s)

 

image.png.548862a7ee34256f2d05704ba7d4844c.png Lightning Fast : Eternity

  • Skill cooldown increased from 25s > 29s (15s > 17.4s)

 

image.png.e02b4f42c76c442d1b82fdc0deaf658c.png Superspeed Assault

  • No longer enhanced by [EX Automatic Firing] and now always cast in enhanced form
  • Confirm Condition : Back
  • Acquire 50% damage reduction while casting
  • Skill damage has been increased by 5%
  • Skill cooldown reduced from 19.3s > 15.8s (11.6s > 9.5s)

 

image.png.e5d9b30624d3f0c4a6b843907949f15f.png Suppresing Fire

  • Skill animation/effect and cube has been changed
  • No longer enhanced by [EX Automatic Firing]
  • Advanced Cube : Confirm Condition: Aerial
  • Expert Cube : Skill stat increase - Aerial damage 25%
  • Master Cube : Confirm Condition: Chase
  • Skill tooltip has been changed 
    (Based on lv20)
    Before :
    - Phase Bullet (EX Automatic Firing Loaded) : Physical/Magic 12020%
    - Cooldown 15s

    After :
    - Guns (Per hit) : Physical/Magic 973% x3
    - Explosion (Per hit) Physical/Magic 2706% x3
    - Cooldown 13s. Has 2 charges.

 

image.png.c2c9836ad8fb6965b64e88fba10c85f5.png Finishing Move 3 : Quick Draw

  • Skill effect and cube has been changed
  • No longer can be charged and always cast immediately
  • Confirm Condition : Chase
  • Become Invincible while casting
  • Acquire 80% damage reduction while casting
  • Advanced Cube : Confirm Condition: Aerial. Skill stat increase - Back damage 30% and Back critical damage 100%
  • Expert Cube : Skill stat increase - Damage bonus during Empowered state 20%
  • Master Cube : Confirm Condition: Back. Skill stat increase - Physical/Magic critical damage 30%
  • Skill coefficient and tooltip has been changed
    (Based on lv15)
    Before :
    - Max Charge (Physical/Magic) : 20869%

    After :
    - Lunge (Physical/Magic) : 9864% True Damage
    - Rear Blast (Physical/Magic) : 6640%

 

image.png.86ef4f3a6008f5a20db8b23b6f45d816.png EX Automatic Firing

  • [EX Automatic Firing] stack details are removed
  • No longer cast [Loading Impact] on first cast
  • Confirm Condition : Back
  • Acquire the following effect when cast : Recover MP by 25% and Phase Power by 10%, [Magic Bullet] buff and reduce the cooldown of [Prism Shooter!], [Suppressing Fire] and [EX Bullet Spray] by 5s
  • [Magic Bullet] buff stat : Total Physical/Magic power +5% and Physical/Magic crit damage +40%, Duration : 30s.
  • Advance Cube : Confirm Condition: Chase
  • Expert Cube : Skill stat increase - Aerial critical damage 30%
  • Master Cube : Skill stat increase - Back critical damage 20%
  • Skill cooldown reduced from 16s > 12.5s (9.6s > 7.5s)
  • Skill has been changed to deal Physical and Magic damage rather than partially only does Physical or Magic damage
    (Based on lv15)
    Before :
    Loading Impact (Physical) : 1313%
    - Explosive Bullet (Magic) : 4926% x5
    - Automatic Firing (Magic) : 2363% (Trigger when EX Automatic Firing stack consumed)

    After :
    - Explosive bullet (physical/magic) : 2709% x4

 

image.png.6c6e3e2660ea8718062e1742b7774256.png EX Bullet Spray

  • Skill cooldown increased 22s > 23.3s (13.2s > 14s)
  • Skill damage has been increased by 2%

 

image.png.9be8f0d666f614d4c2748030645cce61.png EX Phase Flip

  • Skill cubes has been changed
  • Buff content from Expert or Master cube has been removed
  • Advanced Cube : Skill stat increase - Back critical damage 20%
  • Expert Cube : Become Invincible while casting
  • Master Cube : Skill stat increase - Aerial critical damage 40% 

 

image.png.e2af3ab298de27b02938b46a0dbd9022.png Finishing Move 4 : Invincible Yuri

  • Sonic Slash, Innate Skill: Shift, Cross Slash, Lightning Fast and Finishing Move 2: Yuri Special skill damage no longer increased by Finishing Move 4 skill level
  • When cast, the cooldown of other Finishing Move reduced by 10s (Task Force skill excluded)

 

image.png.840a3173f5650bfb99f5023edcf2f6ec.png Yuri Aerial

  • Skill animation and effect has been changed
  • Remove [Identify Weakness] buff from the skill
  • Confirm Condition : Aerial / Back / Chase
  • Acquire 50% damage reduction while casting
  • Becomes Invincible during [Cross Slash] attack
  • When [Bullet] hit enemy, immediately move to the target being hit by [Bullet]. Cast in same position when [Bullet] hit miss.
  • When cast while [Down] arrow key is held, Immediately cast [Quick Fire] attack
  • Skill cooldown increased from 10s > 25s (10s > 15s)
  • Skill coefficient has been changed
    (Based on lv3)
    Before :
    - Sword Throw (Physical/Magic) : 686%
    - Cut Up (Physical/Magic) : 9609%
    - Pistol Shooting (Physical/Magic) : 6862% x7

    After : 
    - Bullet (Physical/Magic) : 1716%
    - Cross Slash (per hit) (Physical/Magic) : 10296%
    - Explosion (Physical/Magic) : 22307%
    - Quick Fire (Physical/Magic) : 32089%

 

image.png.38b02b93a7af2a7bef6ee5564541168d.png In-All Directions

  • Change the distance of [Sword Strike] attack to be closer to Yuri
  • Added Invincible effect during [Sword Strike]
  • Skill cooldown is changed from having fixed cooldown to being affected by Cooldown Reduction stat 
  • Skill cooldown : 83.3s (50s when 40% CDR applied)

 

 

image.png.7ac218193872d47b281dd4a7dccd632c.png J

Spoiler

Skill Rework

image.png.de5519d09248148bc0d78e3fbef75275.png Improved Constitution 

  • No longer enhance Innate Skill: Germanium Power, Ocher Catch, Headache Acupressure and Body Massage

New Passive effect :

  • When J cast a skill, Acquire 1 [Vitamin Point]
  • [Innate Skill: Germanium Power] or [Finishing Move 2: Golden Time Again] : When cast, Acquire 7 [Vitamin Point]
  • [Vitamin Combination] : When consuming [Vitamin Point], [Zenith] attack activates. Every [Zenith] attack reduce Finishing Move 2 cooldown by 1 second
    - [Zenith] attack confirm condition : Aerial / Back / Chase / True Damage
  • [Finishing Move 2: Golden Time Again] : When cast, reset the cooldown of [Vitamin Combination]

 

image.png.18a1ab7e640e7048bf36c73373f59bf9.png Prime Agent - Supernova Man

When [Prime Agent - Supernova Man] is LV.1 or above, Enhance [Finishing Move 2: Golden Time Again] and acquire the following effect :

  • [Finishing Move 2: Golden Time Again] skill animation and effect are changed.
  • While Golden Time buff is active, enhance the following skills :
    - [Anion Kick]
    - [Finishing Move 1]
    - [Headache Acupressure]
    - [Finishing Move 3]

When [Prime Agent - Supernova Man] is LV.7 or above, Enhance the following skills :

  • [Innate Skill: Germanium Power]
  • [Finishing Move 1]
  • [Headache Acupressure]

 

image.png.71795fc598443b427d19fb4fe56937c6.png Innate Skill: Germanium Power

  • No longer deal damage by default 
  • When cast, acquire [Good Energy Boost] buff
  • [Good Energy Boost] buff :
    - Physical Power 500
    - Physical critical damage 50%
  • When cast, acquire this effect :
    - Recover 15% HP (+1% per skill level)
    - Recover 10% Phase Power (+1% per skill level)
    - Invicibility effect, duration 2.15s (+0.15s per skill level)
  • Skill cooldown is changed to be affected by cooldown reduction
    - Cooldown : 33.3s (20s when 40% CDR applied)
  • When [Prime Agent - Supernova Man] is LV.7 or above, activate [Breathing - Flame] attack
    - [Breathing - Flame] coefficient : 14700% (lv10)
    - [Breathing - Flame] confirm condition : Aerial / Back / Chase

 

image.png.b882cacce4b13836d7e0a6d85f3db317.png Anion Kick (previously was Anion Punch)

  • Skill animation and effect has been changed
  • No longer affected by [EX Calcium Charging] and changed to always cast [Flying Kick]
  • Confirm Condition : Aerial
  • When [Prime Agent - Supernova Man] is LV.1 or above, activate the following effect :
    - When Golden Time buff is active, activate additional attack [Dragon Kick - Flame]
    - [Dragon Kick - Flame] confirm condition : Aerial / Back / Chase
  • Skill coefficient has been changed
    (Based on lv20)
    Before : 
    - Charge : 1669%
    - Uppercut : 1112%
    - Flying Kick : 1391%
    - Dragon Kick : 13041%

    After : 
    - Flying Kick : 5007%
    - Dragon Kick - Flame : 6398%

 

image.png.ec7048ec7904639e526e23d09b18abc3.png Anion Kick - Breath Refinement

  • Dragon Kick - Heated damage increased from 1003% > 1040%

 

image.png.bb5757d17fe5eb4da36d702b7ef163e5.png Ocher Catch

  • Skill animation/effect and cubes has been changed
  • Confirm Condition :Aerial / Back
  • When cast while [Down] arrow key is held, Cast [All or Nothing] immediately
  • Advanced Cube : Confirm Condition : Chase
  • Expert Cube : Skill stat increase - Aerial critical damage 25%
  • Master Cube : Skill stat increase - Physical critical damage 30%
  • Skill coefficient has been changed
    (Based on lv20)
    Before : 
    - Grab and Hit : 2173%
    - Kick : 2575% True Damage
    - Grab Fail : 4023% True Damage

    After : 
    - Elbow Hit : 1609%
    - Throw In (Grab Success) : 12870%
    - All or Nothing (Grab Fail) : 5631% True Damage 

 

image.png.88b718faed82612016180f2983b002bc.png Finishing Move 1: Cervical Correction Punch (previously was Healthy Exercise)

  • Skill animation (ground)/effect and cubes has been changed
  • Confirm Condition : Aerial
  • When [Prime Agent - Supernova Man] is LV.1 or above, activate the following effect :
    - When Golden Time buff is active, activate [Heated] attack
  • When [Prime Agent - Supernova Man] is LV.7 or above, activate the following effect :
    - activate [Flame] attack
    - [Flame] attack confirm condition : Aerial / Back / Chase
  • Advanced Cube : Skill stat increase - Physical damage 15%
  • Expert Cube : Skill stat increase - Physical critical damage 20%
  • Master Cube : Confirm Condition: Chase added
  • Skill coefficient has been changed
    (Based on lv15)
    Before : 
    - Rampage : 9648%
    - Shockwave : 9648%
    - Second Shockwave : 4824%
    - Large Shockwave : 21708% (Enhanced by FM4)

    After :
    - Shockwave : 9648%
    - Heated (Golden Time) : 6753%
    - Flame (Supernova Man) : 13024%

 

image.png.6486bd1f3a3ff4d648ab4196b08d7fe0.png  Magnesium Strike 

  • Confirm Condition : Aerial / Back
  • Master Cube : Confirm Condition: Chase added

 

image.png.40e451c703b7c864baed47b7c1ceab16.png Magnesium Strike - Breath Refinement

  • Skill damage has been improved
    - Stomp - Psyche : 3540% > 3965%
    - Nail Down - Psyche : 2897% > 3244%

 

image.png.f5427ea0eb226fa6b6b6a9c3a69f4006.png Finishing Move 2: Golden Time Again

  • Skill animation (air cast) and cubes has been changed
  • Confirm Condition : Aerial / Back / Chase
  • When cast, acquire [Golden Time] buff
  • [Golden Time] buff :
    - Total Physical Power 3% (+0.3% per skill level)
    - Physical Critical Damage 65% (+3% per skill level)
  • Advanced Cube : Skill stat increase - Aerial critical damage 15%
  • Expert Cube : Skill stat increase - Physical critical damage 25%
  • Master Cube : Become Invincible while casting and acquire 1 charge of [Anion Kick] 
  • When [Prime Agent - Supernova Man] is LV.1 or above, skill attack animation and effect are changed. [Release Fighting Spirit] attack is changed to [Heat Release]
  • [Heat Release] attack confirm condition : Aerial / Back / Chase
  • [Heat Release] Coefficient : 29395% (lv15)

 

image.png.721a6cc6c727429bfce5380f64114d7a.png Body Massage

  • Confirm Condition : Aerial / Chase
  • Skill cooldown is reduced from 30.6s > 25s (18.4s > 15s)

 

image.png.b101890aa387e4dec00aaa5457fd103e.png Body Massage - Full Mobility

  • Skill cooldown is reduced from 30.6s > 25s (18.4s > 15s)

 

image.png.6d7fc21e5fedfc4747c3a6c7e34fe32b.png Body Massage - Dry Sauna

  • When [Special Agent - Improved Constitution] passive acquired, acquire 1 [Vitamin Point] when cast

 

image.png.eec4c6d529febd81425f2c7fb1824c3b.png Chiropractic

  • Added True Damage effect to [Grab and Strike] attack
  • Skill cube has been changed
  • Advanced Cube : Skill stat increase - Chase critical damage 25%
  • Expert Cube : Confirm Condition: Chase added and Skill stat increase - Aerial critical damage 5%
  • Master Cube : Skill stat increase - Back critical damage 100%

 

image.png.bb7f5f29c016f67fa6793851708a3a43.png Headache Acupressure

  • Skill effect and cubes has been changed
  • [Double Hook] attack is removed from the skill
  • Confirm Condition : Aerial
  • [Noogie] attack confirm condition : Back
  • When [Prime Agent - Supernova Man] is LV.1 or above, activate the following effect :
    - When Golden Time buff is active, activates additional attack [Uppercut - Heated]
  • When [Prime Agent - Supernova Man] is LV.7 or above, activate the following effect :
    - Activate [Uppercut - Flame] additional attack
    - Confirm Condition - Aerial / Back / Chase
  • Advanced Cube : Skill stat increase - Chase critical damage 25%
  • Expert Cube : Confirm Condition: Chase added
  • Master Cube : Skill stat increase - Back attack damage 25% and Back critical damage 50%
  • Skill coefficient has been changed
    (Based on lv20)
    Before : 
    - Noogie : 9083%
    - Double Hook : 6357%
    - Uppercut : 8175%
    - Extreme Point (per hit) : 1784% True Damage 

    After : 
    - Noogie : 9083%
    - Uppercut : 12264
    - Uppercut - Heated : 7265%
    - Uppercut - Flame : 9536%

 

image.png.cc7058bffb55b0aebf1379af94278ce2.png Vitamin Combination

  • Now can be cast without [Vitamin Point]
  • Confirm Condition : Aerial / Chase
  • Advanced Cube : Skill stat increase - Aerial critical damage 30% 
  • Expert Cube : Confirm Condition: Back added
  • Master Cube : Skill stat increase - Back critical damage 30%
  • Skill coefficient has been changed
    (Based on lv20)
    Before :
    - Punch (per hit) : 2601%
    - Zenith (per hit) : 1784% True Damage

    After : 
    - Punch (per hit) : 2099%
    - Zenith (per hit) : 2266% True Damage

 

image.png.81fc112ae7136ae30c5c79882092e521.png Finishing Move 3: All Power Manual Theraphy (previously was I Feel Like Flying)

  • Skill animation/effect and cubes has been changed
  • Confirm Condition : Aerial
  • When [Special Agent - Improved Constitution] passive acquired, activate the following effects :
    - When Golden Time buff is active, activates additional attack [Ground Hit - Heated] and [Ground Flip - Heated]
  • Advanced Cube : Becomes Invincible while casting
  • Expert Cube : Confirm Condition: Back / Chase added
  • Master Cube : Add additional input. Additional input activate [Ground Flip] instantly
  • Skill coefficient has been changed
    (Based on lv15)
    Before :
    - Tornado : 29685%
    - Ground Collison : 30718%

    After :
    - Ground Hit : 18008%
    - Ground Hit - Heated : 12710%
    - Ground Flip : 19068%
    - Ground Flip - Heated : 16944%

 

image.png.65943d658cf29a408c01e8804d843c5b.png EX Calcium Charging

  • Confirm Condition : Aerial
  • Skill cube has been changed
  • Advanced Cube : Confirm Condition: Back / Chase added
  • Master Cube : When cast, acquire 1 [Vitamin Point]
  • Skill damage has been improved
    (Based on lv15)
    - Superfast Shoulder Attack : 17434% > 32366%

 

image.png.1b7f86ef69de59fa633d5421f8a6d383.png EX Omega-3 Rush

  • Confirm Condition : Back / Chase
  • Acquire 80% damage reduction while casting
  • Skill cube has been changed
  • Advanced Cube : Skill stat increase - Back critical damage 20%
  • Expert Cube : Skill stat increase - Physical damage 15%
  • Master Cube : When [Dragon Strike] is cast, acquire 7 [Vitamin Point] and reset Vitamin Combination skill cooldown
  • Skill damage has been improved 
    - Phase Punch Flurry : 29823% > 47900%
    - Dragon's Strike : 18076% > 18076%

 

image.png.a29ab7a28cf53ff296a2031e5b5c829e.png EX Jade Magnetism

  • [Extreme Magnetic Force] attack has been removed
  • Now always cast [Energy Wave]
  • Acquire 50% damage reduction while casting
  • Confirm Condition : Aerial / Back / Chase
  • Skill cube has been changed
  • Expert Cube : Skill stat increase - Physical critical damage 35%
  • Master Cube : Become Invincible while casting and reduce [Innate Skill: Germanium Power] cooldown by 2s

 

image.png.76be115327282090d1eb5940cc0eef8d.png Finishing Move 4: Second Prime

  • Confirm Condition : Aerial / Back / Chase
  • When cast while [Down] arrow is being held, consume 5 [Vitamin Point] to cast [One Point Strike]
  • Skill cubes has been changed
  • Advanced Cube : When cast, the cooldown of EX Skills are reduced by 2s. When One Point Strike attack activated, reset the cooldown of EX Skills
  • Expert Cube : When One Point Strike attack activated, the cooldown of Finishing Move 1 and Finishing Move 3 are reduced by 10s
  • Master Cube : When cast, reset Finishing Move 2 cooldown. Upon the finishing pose, recover HP by 100% and acquire 1 [Vitamin Point]
  • Skill cooldown is increased from 125.5s > 130s (75.3s > 78s) 

 

image.png.7aa8daf88e5e50c8afe6bc5db87f0c76.png Far Infrared Heat

  • Skill effect has been changed
  • Acquire 80% damage reduction while casting
  • Skill cooldown has been increased and now affected by cooldown reduction rather than having fixed cooldown
    - Skill cooldown : 15s > 33s (15s > 20s)
  • Skill coefficient has been changed
    (Based on lv3)
    Before : 
    - Hook Punch : 8812%
    - Left Uppercut : 8812%
    - Flame Geyser : 14100%
    - Over Flame Geyser : 42300%

    After :
    - Flame : 19440%
    - Flame Slash : 30240%
    - Flame Explosion : 36720%

 

image.png.6b197df1ce9172859455322f26ad317f.png Triple Blending Shot

  • Skill animation is changed when cast in the air
  • Acquire 80% damage reduction while casting
  • When cast, the attack and buff effect are changed depending on input
  • When cast on [Neutral] input, activates Red Drink attack and acquire Red Drink buff
  • When cast while [Up] key is held, activates Yellow Drink attack and acquire Yellow Drink buff 
  • When cast while [Down] key is held, activates Green Drink attack and acquire Green Drink buff
  • Buffs are acquired immediately before attacking
  • [Red Drink] buff :
    - Total Physical Power 5%
    - Physical Critical Damage 50%
    - Duration : 30s
  • [Yellow Drink] buff : 
    - Movement Speed 30%
    - Attack Speed 30% 
    - Duration : 30s
    - When cast, Recover Phase Power by 100% and the cooldown of Finishing Moves are reduced by 10s (except TF skill)
  • [Green Drink] buff :
    - Max HP 20%
    - Duration : 30s
    - When cast, Recover HP by 80%, acquire 7 [Vitamin Point] and [Innate Skill: Germanium Power] cooldown is reduced by 10s.

 

 

 

image.png.aa71906fcfd3bf0dc15fd4fb60ce65eb.png Levia

Spoiler

image.png.47e95d76f17ba11eb9bc71479fca57c9.png Serpent's Waltz - Phase Refinement

  • When cast, the additional attack [Flash] will be activated automatically without additional input
  • Increase [Flash] attack speed

 

image.png.80b31b7897e39480b4a4f296ec5116ec.png Innate Skill : Summon Familiar

  • Increase buff duration from 10s > 15s

 

image.png.3201ebaa7bc978ef0a1cb1bdca9b9590.png Tina

Spoiler

image.png.344966bba3a2553a6cd29e5d7d47ebdf.png EX Sharpshooting

  • Added Confirm Condition : Aerial

 

image.png.bd080f25d2da7d9b5936448a2590d1a7.png Violet

Spoiler

image.png.3c3cd6816fe457a1b60593adc865fc0c.png Finishing Move 1 : Noblesse

  • Skill damage is increased by 4%
     

image.png.73209b9f961cc9b30285baac4f351c88.png Post-Initiative

  • Skill damage is increased by 8%
     

image.png.889b94c050483b343f36e89b16b8de85.png Post-Initiative - Semi-Fluttering

  • Skill damage is increased by 10%
     

image.png.6c128f8ea988d20c63cb3cf43106c0f8.png Finishing Move 2: Transcendence

  • Skill damage is increased by 9%


image.png.bc00333969fb6fa3b6f63dfbb9324148.png Finishing Move 3: Fluttering Blade

  • Skill damage is increased by 4%


image.png.dbbda7e753040fc7e1dceff1aad784b0.png Finishing Move 3: Fluttering Blade - Bloody Rose

  • Skill damage is increased by 4%


image.png.b983ccc6f74618cedfb4c97457eceed5.png EX Camellia Drop

  • Skill damage is increased by 9%

 

image.png.3003dcfb07594f7cc6b63bcbac2bf442.png Bai

Spoiler

image.png.935d26955f3aa095ed1e8d0407e36245.png Finishing Move 1: Arte - Flaunting Dance

  • Skill damage is increased by 8%


image.png.0d771712b5304c2cbd929aff7ee461d0.png Cast Sword Shield

  • Skill damage is increased by 8%


image.png.48efdd96770b5e9faf9acc622e8ba201.png Finishing Move 2: Arte - Dance with the Air

  • Skill damage is increased by 10%


image.png.f8f8ee1a6cec7f342d8061b649e789a3.png EX Piercing Point

  • Skill damage is increased by 9%


image.png.bb278a2f35c7a3a29189692af414014e.png EX Wedge Throw

  • Skill damage is increased by 5%

 

image.png.aeb810425f116ab8dfda86bd028900a3.png Mirae

Spoiler

image.png.65ef8e76575cdc555e56f68740d11995.png Finishing Move 1: Lullaby 

  • Skill charging function has been removed
  • Buff [Sunset] has been changed
  • [Sunset] buff effect :
    - Physical Power 600
    - Physical Critical Damage 60%
    - Duration 35 seconds

 

image.png.fdd54ccf990d7093afd82abf44144194.png Chulsoo

Spoiler

image.png.6769a41f57af3cafff018ff4c50cdf0b.png [Mercy] - Desperado

  • Skill damage is increased by 5%


image.png.6eeba9ec3774574f116a6a50bf5a9815.png [Mercy] - Desperado : Armageddon

  • Skill damage is increased by 8%


image.png.677c7c34183ff02eecde10eaa7ad8712.png Double Tap

  • Skill damage is increased by 6%


image.png.772c1b641e8661f38ba5db82ca97067f.png [Mercy] - Silencer

  • Skill damage is increased by 3%


image.png.94623c2fb6c0f9455ad10ce933e05710.png [Mercy] - Silencer : Quieting Shot

  • Skill damage is increased by 9%


image.png.17f561d883d3c924258a21b23bca07d5.png [Sense] - Raging Soul

  • Skill damage is increased by 10%


image.png.3bace3347e6e9e337fd269705cd88118.png [Sense] - Explosive Soul

  • Skill damage is increased by 7%


image.png.03090956834dc30e9c4e302f96352f3d.png Finishing Move 2: Killer Queen

  • Skill damage increased by 5%


image.png.23599bbe36f9d1d66f1bc112aca6ec53.png [Mercy] - Air Raid

  • Skill damage is increased by 8%


image.png.85ddb310876753bc3f964a7a81b00862.png [Mercy] - Ricochet

  • Skill damage is increased by 2%


image.png.0bd15ab0edc0fcf76740c83d7535d543.png [Judge] - Trigger Happy

  • Skill damage is increased by 2%

 

image.png.d9779ced35bfe8e514c5ac5199a488b1.png Lucy

Spoiler

image.png.e37aac53882eb6f255e415fe36ff27b0.png Cheering Ishtar

  • Skill damage is increased by 4%


image.png.ba7acdc0ead277ab3b435a070078751a.png Finishing Move 1 : Aratta's Ruler

  • Skill damage is increased by 9%


image.png.c5f6c78b568b0254ef168520b2f3105f.png Marduk of the Flash

  • Skill damage is increased by 6%


image.png.608cb67248a664ec2148c642cfcdb44a.png Finishing Move 2 : Babylon's Wedge Hook

  • Skill damage is increased by 10%


image.png.4bc139894fc7cdeadbac947b61edfc54.png Finishing Move 3 : Uruk's Executioner

  • Skill damage is increased by 8%


image.png.6a622979d63798e10b9274db4b53ad28.png Finishing Move 3 : Uruk's Executioner : Quench Your Thirst

  • Skill damage is increased by 5%

 

 

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  • Mochi changed the title to Character Rebalance Patch (3/21 ~ 7/8)
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