Jump to content

zoobobby

Agent
  • Posts

    8
  • Joined

Everything posted by zoobobby

  1. 1) Regarding the mechanics and dodge timings with J and Bai, it is generally fine. Misook is good. Vitus' last grab phase is annoying but doable. The bosses are pretty tanky and the content does just seem more like a TCP check though. 2) Sector rewards are good. 3) Abyss crafts are good. I like that the new large PNA capsules are craftable if you do the mid-tier levels and that they aren't locked behind the last ones. Additionally, I am happy that you brought back the old Team Challenge frames and they only need the level 1 (purple) crystals! I hope only stuff like nametags, effects, and footprints will require a lot of crystals. 4) New custom PNA is ok so far (I think mine is only at level 14). However, there should not be a chance of failing upgrades. 5) Only issue I can think of right now is the timer continuing to run even after you land the final hit on the boss. 6) Fighting some of these old bosses again is fun and a little refreshing. Removing the timer would be nice if you do not want to change hp values, especially for people that don't already have high TCP and/or those that don't use strong characters, but I don't want that if it means you will just make the bosses even tankier. Moreover, if possible, I don't think a dungeon entry should count if you fail a run. Thank you for the custom content
×
×
  • Create New...