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Mochi

Field Officer
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  1. New Refined Skill Black Lamb Seha : Sky Slash Seulbi : Space Compression Yuri : Superspeed Assault J : Chiropractic Misteltein : Laevateinn Wolfdog Nata : Grinding Blade Levia : Mamushi Swamp Harpy : Interlude Squall Tina : Phantom Snipe Violet : Rose Cutter WildHüter Wolfgang : Page of Fang Luna : Homing Antares Soma : Rakshasa's Karma Bai : Wail, Sword Seth : Medjed's Stare Rattus Mirae : Moonwalk Chulsoo : [Judgement] - Blaze Gun Eunha : Cut Sashimi Lucy : Marduk of the Flash Aeri : Waterfall Skill Rebalance Note : the date that shown below is based on the patch date from KR version Seha Seulbi Yuri Seo J Misteltein Nata Levia Harpy Tina Violet Wolfgang Luna Soma Bai Seth Mirae Chulsoo Eunha Lucy Aeri
  2. Skill Point Book function has been removed by Naddic and they removed the item because it's no longer usable (will cause disconnected if you use it) and not all passive is useful. If you feel confused by skill build, you can check skill build that Character Guide Specialist provide or you can check the skill build made by [FO] Dark We also still open for Suggestions about Skill Points so you can also make a suggestion thread and say it there. Though it's better to be clear on why the character needs extra SPs, feel free to suggest the amount as well.
  3. Update 11/5/2023 -Recent change related to the update from 11/1 (November 1) patch small note on FM2 : if you didn't have enough bits or only tap the additional input, the damage will be same like pre-patch. however if you hold and consume 7 bits, it will deal 50%~ more damage. tap
  4. PNA Awakening PNA Awakening is new expansion of PNA that give useful buff(s) and utilities, which also come with some variation and multiple way on how to activate the buff. PNA Awakening has 3 strain color Green, Blue, Purple. Each color has something called "Synergy", which you can activate by equip 2 or 3 of same Strain color and each of them give different stats. Synergy Effect Stats Green 2 Strain - Total Physical/Magic Power +1.5%, Physical/Magic Crit Rate +7.5% 3 Strain - Physical/Magic Defense Penetration +20%, Physical/Magic Crit Damage +20% Blue 2 Strain - Total MP +10%, Attack Speed +3%, Phase Force Charging +15%, Skill Cost Reduction +15% 3 Strain - Physical/Magic Power +650, Skill Cooldown Reduction +10%, Movement Speed +5% Purple 2 Strain - Total Physical/Magic Defense +15%, Physical/Magic Crit Damage +20% 3 Strain - Total HP +10%, Total Physical/Magic 3%, Attack Speed +5% Awakening Strain Each color of Awakening Strain Type has their own way to activate the buff, which is Hitting Enemy, Empowered State, All-Action, Combat Dodge, Force Cancel, Jumping, Innate Skill, Blaze, Freeze, Landing, Revive and Survive. Awakening Strain also can be upgraded up to level 30, every upgrade will increase the stat of each strain buff. The following list are the buff stats that each gene gives when they're activated : 1. Attack 2. Empowered State 3. All-Round (getting hit, jumping, force cancel, combat dodge, empowered state, innate skill) 4. Combat Dodge (Evasion) 5. Force Cancel 6. Jump 7. Special Skill (Innate Skill) 8. Blaze When equipped, Acquire [Burning] Debuff. [Burning] = reduce character's HP by -2% per second. [Burning] Debuff will be removed and disable the Strain effect temporarily when character is in invisible state or having invisibility buff. 9. Freeze When equipped, Acquire [Frostbite] Debuff. [Burning] = reduce attack speed and movement speed by -30%. 10. Infernal (Landing) Note : can only be activated/trigger by doing normal landing from midair, dash landing or using landing manuever (dash jump then press jump button again). Cannot be activated or trigger by skill that forcefully move character to the ground. 11. Revive Note : can only be activated once per dungeon. 12. Survive PNA Awakening Strain Combination Most of them will use Blue Jump and Purple Jump due to how good it is but if you don't like it, feel free to replace it with other gene/strain. Also feel free to use other combination that are recommended by others if you think the one i recommend is not suitable with your play style or any other reason. All these combination are tested on Seulbi so other character might have different result. Blue Jump + Purple Jump + Purple Force Cancel - Ever since Purple Force Cancel get buffed for both debuff value and duration, it's now much worth to use and work well on most content except when the boss can't be debuffed. The only issue with this is that you're forced to play without Force Cancel for 30s every 60s and with the new equipment, Force Cancel cooldown no longer have cooldown reduction from Gatekeeper's Trinkets set effect. So if you want to use this combination make sure to be careful when Force Cancel is on cooldown. Blue Jump + Purple Jump + Purple Infernal (Landing) - Somehow the DPS i do with this combination is roughly similar to the one above, however Landing PNA has issue with the buff trigger due to it has desync issue or ping issue. If you can trigger this without any problem such as didn't receive buff when you land properly or interrupt your skill rotation, you can use this combination otherwise don't. Blue Jump + Purple Jump + Purple Freeze - Purple Freeze offer similar buff to Purple Landing and i do roughly same DPS as the other two above. While it say Freeze strain has debuff that reduce attack speed by -30%, when i test it with Fast Mover Special PNA equipped, it reduce my attack speed from 73.98% > 67.87% (1.42 > 1.4). So if you don't mind with the debuff or your character are not really heavily need attack speed, i recommend to use this. Blue Jump + Purple Jump + Purple Survive (Cancellation Seal) - Again this also does similar DPS to any combination above when i test it with my Seulbi. The problem with this one is Purple Survive disable your Force Cancel which mean you can't use it when you have this equipped however it might be good on a content that you don't need Force Cancel or you can play perfectly without it and you can assign the Skill Point (SP) that you use on Force Cancel to other skill or passive. Purple Survive is bad for our Abyss though as they don't have Armor Type. Blue Jump + Blue Dodge + Purple Jump - This combination is also very good if you can keep up Blue Dodge buff. They buff Blue Dodge buff duration and reduce the cooldown interval so i believe it's one of gene that are on top list. Blue Empowered State + Purple Empowered State + Green Empowered State - This combination is good for burst setup to skip boss mech. Personally i think it's only good for character that can has burst damage capability in short duration/one hit and not really good on character that only does multi-hit on all their skills, it's also possibly not great if the dungeon took a while to finish because you can only activate the buff every 75s and the duration is only 10s. The other issue with this combination is that you also have to save your Empowered State skill until the boss pattern that you want to skip is about to happen. So for general use and long run dungeon personally i think it's not that great. You can also swap Green Empowered State to Blue Jump, Purple Jump or Purple Force Cancel for not full burst setup. Blue Jump + Purple Jump + Purple Blaze - The DPS you can do with this combination is about the same as Purple Force Cancel. The only downside from this combination is that Purple Blaze (same for any Blaze gene) will deactivated when your character is in invisible state or has iframe buff. Blue Jump + Purple Jump + Blue Blaze - This combination is probably only good on Seth (at least that's based on what my friend said), which allow her to cast more her FM1.
  5. Update 8/14/2023 -Change Neuron Buster skill description and some other skills that got changed few months ago -Skill Rotation change
  6. Update 8/5/2022 -Add Prime Agent skill detail (really sorry for Neuron Buster skill desc.) -Add skill damage value based on lv1 and max skill (without any level bonus from equipment and skill tune) and change almost all skill detail/description. -New Skill rotation (with video).
  7. Personally i think the event set at the wrong time, if we had this kind of event along with centum part 2 update, probably the event will be more acceptable. And in my opinion, this event is not friendly for those who's busy in real life because it's too time consuming due to the Buggsy is not 100% chance to spawn and some item on event shop cost too much material per purchase. i know that people currently also farming Warp Fragments for their Machine King equipment but there is much better dungeon to spam and it drop less equipment than Busan and Centum dungeon. My suggestion is either increase the spawn rate to 100% but same price for shop goodies or reduce the items price by 30~40% (especially for normal gear plug and costume plug) but the Buggsy spawn rate is same like the current one. Even with 100% Spawn rate, it still need a lot of farm. for example normal gear plug need 5x dungeon run per purchase. The event idea is not bad and it's something interesting to experience, it's a bit similar to event that we had at 2019 (or 2020 i forgot) where player need to run dungeon to get the event material. i have no problem with the items that you guys put in the shop as it's already said that this is a mini event. the buggsy is cute, can we have him as union camp furniture please
  8. Update 2/18/2022 : -Add new awakening Psychic Satellite description and delete the old one -Add new skill rotation i will also attach some short video about skill rotation tomorrow or later today.
  9. Hello everyone. you can call me Mochi or Flatchi. This is the first time i wrote a guide. My english is far from perfect but i hope this guide will help you a bit. https://docs.google.com/document/d/1ejugaoJMQgTYt988HJ0FFX-i1rRdKkvIpJYwsCQqhUs/edit?usp=sharing if you have any questions about seulbi, please contact me via discord sleepo. or ping Lin in C:C Discord
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