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LunarIceRose

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Everything posted by LunarIceRose

  1. Update/Bump to Include a skillbuild since SP rework happened!
  2. Hi all! This is my first time making a guide for closers but I took my time to make this eunha guide for people who had question and tried to be as detailed as I could. Enjoy! https://docs.google.com/document/d/1Af57lEmubOs7KI9Hna_ZYMvy_1HtTNNM6cBLA2cuvcY/edit?usp=sharing
  3. Pretty sure your unaware that enhancement rates got buffed, with +16 being freebies now essentially speaking. So wanting +17 or +18 or +19 boosters is kind of pointless because there's no need to implement that since the starting enhancement now is +16. Second, you should already be used periods of time without an update as we get stuff in bulk. It takes time and with a new character they have to do a lot of bug testing and even then they are human. Getting shining star or Solomon accessories 4/4 sucks but that's the whole concept of gacha system. It's the best in slot and has been the best in slot for years now. All you can hope is to buy some but even then they aren't necessarily needed because of the recent update to the costumes. Where u can use a rare 4/4 like for example zenith 4/4 with Solomon 6/6 to get a 10/10 effect. This isn't a popularity race for who can get what for tcp. The people who are on tcp have worked there way to there. You cannot expect to buy your way to the top. Patience is a virtue, and good work would always be rewarded. We don't have T4 chips and your already asking for free T4 chips? Apologizes of that's not what you meant but that's how I understood it. If I am wrong I apologize because it's 6 in the morning for me. However your last statement is kind of weird itself. People have other interests and generally speaking if people go all in on one game they can easily burn themselves out. It's common psychology in regards to that and many other people still play cc. However yes it is in its slower period but you can't really expect everyone to play constantly because that's unrealistic and you can't blame that on staff. Staff has been doing a fantastic job with events and managing content lately. We should try and be understanding as much as possible. My final note is that if u need to enhance many people don't have issues with that because there is a method call foddering. Where you don't need vaccines and that's relatively easy to do. So if you have time to get fuel I recommend that so you can enhance stuff to +20 for yourself. Otherwise the game is pretty generous on how it is and there's no need to break the game even further.
  4. Finally hopefully this goes well for you guys!
  5. @KaliThanks so much for feedback fast. So if it's like old team challenge that's still a pretty interesting set up. Newer content/ bosses or more tedious bosses with bigger hp pools at least for me would be easier to set up in this fashion. Rewards you guys can really flesh out the details but something for all set of levels attempting this dungeon. Like some people would try this at 10 mil for extra materials to gear up while top tcp'ers would want bigger or better rewards that they can give alts. Just a thought for food though but I apreciate the attempt for challenging content and will look forward to it!
  6. Building on your idea or giving an example of how I would picture ur idea. - So if we're talking hell format aka ten stages. Then something along the lines of say starting off with mobs for stage 1-4. Something that's relatively low hp pool for 10mil tcp that 8 mil peeps can clear. Now 5-8 these stages are meant for let's say 20 mil tcp peeps. With the side bosses from tiamat for stage 5,6 then stage 7 be a boss rush of asmo v1 however u can res a limit of 5 times in stage 7. (For the asmo v1 boss rush section no one shot mechanics but a time limit of say 5 minutes that each boss adds 5 minutes until u clear that stage) Stage 8 just be tiamat either from heart or castle. Of course with appropriate hp scaling for those stages. Now stage 9 make it meant for 30 mil peeps with Gina but with a ridiculous amount of hp and make it be a dps check to advance to the final stage. Like make it unkillable but if you reach a threshold of damage expected for 30 mil peeps then you can move on to stage 10. Now Stage 10 make it's hp the amount of MK raid core for starters. This is where the 40 mil plus peeps come in and the boss let it be omega knight. Now we can have this be a stage with no res cause omega knight's patterns would be the same. Just that u need the dps to clear it and know the patterns. This can also work for number 2 where we do all of this just scale it with the amount of peeps. 2 peeps = 2x scaler, 3 peeps = 3x and 4 peeps = 5x. That's just a suggestion of how I would like to see your idea implement. It's a good idea and I would love to see it done properly so there's a consistent challenge even when we go higher in terms of gear and tcp. Now rewards can be similar to babel. One time clear reward that's really foken good like if u beat the last stage u get something really useful. Like a +16-17 booster or an elite pet. While consecutive rewards can be stuff like pet cores, origin chips, lucky fuels, t3 plat chips, vaccines, +14 boosters and good things but not stuff that would break the economy. Let me know what you think of things like this!
  7. This event is really nice. A wide amount of rewards, a cheap but rewarding battle pass both f2p wise and paid rewards. Dungeons aren't really that bad as well as just overall very well done. Kudo's to all the staff and please rest after making such a good event.
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