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Spoiler
Now Live! Let's explore !!
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■ New dungeon < Gremory Arcade >
Gremory suddenly cuts off contact and locks herself in the lab .
The closers who visited with worry witnessed an amazing sight.
what..? Now it's not a bear land, but a retro arcade?!
But there was another sight that was more amazing than that.
That woman who became obsessed with retro games and became a waste in the corner of the room ... !
You can enter the dungeon by accepting the quest [ Disconnect from the Doctor ] from NPC Bona Choi in the 'Plane Gate' area!
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> Operation area information
dungeon name
difficulty
entry level
gear level
Recommended Overall Combat Power
number of entries
consumption fatigue
recommended number of people
Gremory Arcade
NORMAL
92
180
25,000,000
2 times a week per character
10
Recommended for 4 people
Gremory Arcade [V.HARD]
V. HARD
92
190
40,000,000
10
Recommended for 4 people
In addition, the <PNA Growth Activator > item that allows you to get PNA EXP has been added!
<PNA Growth Activator > can be obtained as a drop from the Gremory Arcade (all difficulty levels).New Gremory Illustration:
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■ PNA/ mutation reorganization
PNA and mutation system will be reorganized
With the PNA reorganization, experience points, presets, PNA factors, etc. are integrated per account!- All characters' PNA EXP will be merged into account EXP, and character PNA level will be changed to account PNA level!
- PNA presets that could be held / saved per character are integrated into accounts, and up to 10 can be held / saved!
- The attack / defense / auxiliary / amplification factors of all characters are integrated into the account, and all slots are provided in an open state!
- In addition, special factors possessed by all characters are integrated into the account and improved to be disassembled!
- Finally, the mutation / evolution / enhancement materials possessed by all characters are integrated into the account!Please note that previously consumed mutant materials are combined and refunded to your account .
▶ New PNA ' Awakening Mechanism ' added
SpoilerAwakening mechanisms can be used by clicking the [Awakening mechanism] tab on the PNA screen.
The 'Awaken Factor' that can be installed in the Awaken Mechanism tab can be obtained by using the <Awaken Factor Ampoule> item.
< Awakening Factor Ampoule > can be obtained as a reward for clearing the Central Laboratory, Gummy Land, and Gremory Science Facility dungeons of all difficulties!You can equip up to 3 Awakening Factors by right-clicking the mouse, and don't forget that you cannot install more than 2 identical factors in duplicate!
Acquired awakening factors can be checked on the right side of the Awakening Mechanism tab screen.
↑ When you click the button, you can use <Awakening Material Capsule> to upgrade your awakening factor.< Awakening Material Capsule > can be obtained as a monster drop reward in the Advanced Central Laboratory, Bear Land, and Gremory Science Facility Dungeon of all difficulties.
Also, you can disassemble the Awakening Factor by clicking the trash can button!
However, if the awakening factor is disassembled, it cannot be restored, so be sure! Please check the disassembly target and disassembly quantity!!
In addition, if two or more factors of the same type are registered in slots, the synergy effect is activated. You can check the effect in the ' Synergy Effect ' section !
In the synergy effect category, when synergy is activated by equipping 2 or 3 factors of the same type, you can check the color of the synergistic type and the number of awakening factors!
▶ Mutation reorganization
The mutation setting screen is a little (?) different, right? Let's get into it!
SpoilerFollowing PNA experience, mutations are also summed up and integrated for each character's mutation type on an account-by-account basis!
Also, after the update, the maximum level of each mutation type will be expanded to 75 ~If there is a mutation type you want to nurture first, click the corresponding mutation icon and a pop-up window will appear.
When you click the OK button, the selected mutation type is given priority.Next is the newly added 'Expression' system!
Expressions can be unlocked whenever the sum of mutation levels reaches a certain level. Please check the image below for details!Expressions can be unlocked using credits and mutation materials!
If you use credits and mutant materials to open the expression body, the ability of the option grade from C to SS is granted according to each probability!
After opening the expression body, click on the corresponding expression body to manipulate the expression body!
If you manipulate the expression agent using mutagenesis material, you can also change the ability according to each probability ~!
The number of times that can be operated is 10, and please note that all manifestations share it.
Please also note that if you have exhausted all available controls, you can use the < Perfect PNA Evolution Kit > item to reset the available controls
■ Gremory Dungeon Renewal
The existing Gremory Dungeon has been renewed, the groups have been readjusted as shown below, and a new difficulty has been added!
dungeon group
dungeon name
entry level
entry restrictions
Gremory Course : Beginners
Intelligence Development Lab
87
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body enhancement lab
Gremory Central Laboratory
1 time per day per account
Gremory Course : Advanced
Enhanced Central Lab
87
3 times a day per account
Bear Land
Gremory Science Facility
Gremory Lecture : Advanced [V.HARD]
Enhanced Central Lab [V.HARD]
90
Bear Land [V.HARD]
Gremory Science Facility [V.HARD]
Gremory Lecture : Extra
Gremory Arcade
92
2 times a week per character
Gremory Arcade [V.HARD]
In addition, as already announced above, as a clear rank reward for some Gremory Dungeon, < Awakening Factor Ampoule > item.
You can get < Awakening Material Capsule > as a monster drop reward!Make sure to reorganize the PNA/ mutation!
- After this update, gremory EXP will ONLY be able to be obtained in Gremory dungeons alone!!
- Gremory Central Lab / Improved Central Lab / Winnie the Pooh Land's conquest rewards are added as dungeon drop rewards. Don't forget to claim the Gremory Dungeon Conquest reward before the update!
- Lastly, as PNA was integrated into the account this time, PNA- related achievements except for [Successful PNA Evolution ], which were provided per character, will be deleted. Make sure to claim the achievement before it's deleted!!---
■ New NPC Costume < Official Interview >
In-game costume:
Literally office life or just a normal suit costume set...
Regardless of the type, including accessories, you can activate all 2 types of exclusive illustration cut-ins when you have / wear 6 costume parts!---
■ Aeri < Oriental Deadman > Costume
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■ < Mini Adult Gremory > 23 Years 2nd Pet Transmitter Pickup Pet
In-game Motion:
Meet the adult Gremory as a cute mini pet!
Other:
Spoiler1. The convenience and balance of some characters' final battle awakening skill cubes and general skills are adjusted .
- Target Characters : Mistiltein , Harpy , Tina , Violet , Soma , Pie
2. Changed to allow opening and use of ' Mr. Young Yi Another Costume Box ' .
3. The skill point (SP) acquisition method is changed to ' level up ' .
- All characters will acquire SP just by leveling up .
As a result , the use of SP-related items will no longer be possible .
division
black sheep team
wolfdog team
hunting team
Gungus Rat Team ( Excluding Ae-Ri )
Ari
Lv. Total SP of 92 characters
979
979
979
909
919
4. The PNA system is reorganized .
1) Mutation changes
- The EXP for each character's mutation type is summed and integrated on an account-by-account basis .
- The maximum level of each mutation type is extended . (Lv.20 → Lv.75)
- The amount of experience needed to level up mutants is changed .
2) PNA material item changes
- The tooltips for enhancement materials / evolution materials are changed .
- Changed PNA material consumable tooltip .
- The names exposed when each mutation type level up and reach the MAX level will be modified . ( Example . VERUS → Special type )
3) Other PNA changes
- Some quests related to PNA are changed or deleted .
- All achievements related to PNA except for [ Successful PNA Evolution ] will be deleted .
- Some missions in Circle Mission ' Daily Mission – Plane Gate ' will be deleted .
∙ Target Mission : Clear Gate : [ Intelligence Development Lab ] , Clear Gate : [ Body Reinforcement Lab ]
5. Gremory Dungeon will be reorganized .
- According to the PNA system reorganization / Gremory Dungeon renewal , PNA experience is changed to be obtained only in Gremory Dungeon .
- The balance of Gremory Dungeon and the amount of PNA experience that can be acquired are adjusted .
- Some of the rewards obtainable from Gremory Dungeon have been adjusted .
- Due to the renewal of Gremory Dungeon , the number of daily / weekly entries to Gremory Dungeon will be reset after the maintenance on 6/15 ( Thu ) .
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Spoiler
Live ~!
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Spoiler
Now Live!
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Spoiler
An upcoming ElsRift Event!
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Now live!
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Aeri Dark Command Emote
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■ Aeri Rare Costume – Dark Command
Full Illustration:
You need 6/6 for idle motion and emote. Full 10/10 for in dungeon motion, voice and effect!
Emote:
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■ Aeri - < Vow of Love > Costume
Full Illustrations
As long as you have 5 pieces + the accessory (6), you will have the normal Illustration. When you have 6 pieces along with a special effect, you will unlock the special illustration!
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In-game
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■ Rattus Team < School Athelete > Costume Additions
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■ New Alternate Young-i Suit [Type B]
■ Effect Optimization Options Added!
In [ESC] - [ Settings ] - [ Screen Settings ], the rendering optimization option is removed , and the effect optimization option is added ♡
In this menu, you can now select between high or low specifications for in-game visuals!
You now also have an MSAA drop down which allows you to choose from 3 options: MSAA x2, MSAA x3, MSAA x8. If you select any of these, the AA option will be automatically applied!
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■ Other
1. The balance of Violet's character has been adjusted .
2. Violet character's resource status window is changed .
3. The phenomenon of all skill icons flashing when using a skill is fixed .
4. Some characters' skill effects are optimized .
5. [ Type A ] is added and changed to the name of Youngi's [Type B ] skin pack .
- Illustration : Youngi → Youngi [ Type A ]
- Illustration armband : Youngi’s illustration armband → ( Changed ) Youngi’s illustration armband [ Type A ]
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Abyss Stage 12 Boss Runs
Misook
Spoiler1 -
Spoiler
New Guide - Mirage Memory [HARD]
Perfect run as Mirae
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Lucy Draconian Emote
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Eunha Draconian Emote
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Aeri Draconian Emote
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■ Violet & Aeri < White Rabbit on the Picnic > Costume
Violet
Aeri
Regardless of the type of the costume, if you have 5 costume parts and accessory parts / wear it, the normal illustration cut-in is activated.
The special illustration cut-in is activated when you have the White Rabbit effect along with the 6 pieces.In-game:
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■ Eunha & Lucy & Ari Rare Costume - Dragonian
Full Illustrations:
Eunha
Lucy
Aeri
Eunha Draconian Emote:
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■ Machine King / Beast King Investigation Team Reorganization
MK and BK will now be reorganized just like the previous raids into normal dungeons at reverse theater: < Corps Command Subjugation Support – LeBlanc >
Compared to the previous investigation team, the weekly acquisition of [ Mechanical King's Legacy ] is doubled, and the weekly acquisition of [ Great Plain's Cobblestone ] is quadrupled!---
■ Aeri Dino Suit3 -
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Now live!
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New video!
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Bump ♡
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Spoiler
proud of myself for once lmao0 -
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■ Army Program < Flame Type > added
More enemies to defeat! Let's see how well you can do here~ Fight against a new armor type called the < Fire type > and prepare yourself!
Operation area information
- Recommended overall combat strength: 10,000,000
- Entry level: 88
- Entry limit: fixed to 1 person
- Boss Armor Type: Flame Type■ [KR] Event with Aeri's Chick outfit preview!
■ Changes to dragon's sentence and execution ground
Thanks to player's suggestions, their voices were heard and now resurrection limit has been increased and as well as weekly entries!
difficulty
Number of Dungeon Respawns
number of entries
existing
change
existing
change
Normal
1 time
3 times
twice weekly _
once a week
V. HARD
0 times
3 times
Despite the entries being decreased, the drop rate has doubled.
■ Another Lucifer Changes
Showdown Program: Another Lucifer (including Hard) The drop amount of the < Supreme Factor > item that can be obtained from the dungeon is doubled! Now you can craft items much quicker!
Crafting limit per account for accessories such as: Another Lucifer Goggles, Cold Agent Waist Ornament, Frozen Land Agent Shoulder Ornament, Red Flame Agent Halo, Flash Agent Halo has now been reset!
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Other
1. The skill balance of some characters is adjusted .
- Target character : Harpy2. In the item disassembly window, items that cannot be disassembled are grayed out to make them more intuitive.
3. Awakening capsule daily recovery amount and maximum refillable quantity are increased.
- Daily Recovery : 5 → 10
- Maximum chargeable quantity : 30 → 9994. The difficulty of the showdown program in the White Night / Polar Night stronghold area is decreased:
- Target Dungeon : Showdown Program: Searing Wind Dust, Showdown Program: Searing Wind Dust [ Hard ],
Final Program: Another Lucifer, Final Program: Another Lucifer [ Hard ]5. ' Operation : Gate Wave ' Nitocris phase 1 red bead pattern's attack timing has been adjusted .
6. The mesh shader to which dyeing is applied in dyeing costumes has been improved, and the phenomenon that dyeing of some border lines was not performed properly is improved.
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Good luck on the recruits ♡
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Spoiler
New video - let's review this!
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New awakenings for Wilhuter & Rattus Team Members!
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Useful Tips Along The Way | Miia's Guides ♡
in General Guides
Posted · Edited by Miia
NEW GUIDES REGARDING THE NEW UPDATES
New guide covering Night Maze dungeon in how to run it is complete!
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